Mixme2’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 19,435 | 0 | 0 | 58 | ||||
| Tier | 7.50 | — | — | 9.21 | ||||
| Wins | 9,643 | 49.62% | 0 | — | 0 | — | 31 | 53.45% |
| Losses | 9,567 | 49.23% | 0 | — | 0 | — | 26 | 44.83% |
| Draws | 225 | 1.16% | 0 | — | 0 | — | 1 | 1.72% |
| Battles survived | 4,181 | 21.51% | 0 | — | 0 | — | 18 | 31.03% |
| Tanks destroyed | 14,458 | 0.74 | 0 | — | 0 | — | 54 | 0.93 |
| Destruction ratio | 0.95 | — | — | 1.35 | ||||
| Tanks spotted | 20,774 | 1.07 | 0 | — | 0 | — | 33 | 0.57 |
| Damages | 901.47 | — | — | 1,374.41 | ||||
| Track damages | 38.16 | — | — | 65.42 | ||||
| Spotting damages | 261.47 | — | — | 402.51 | ||||
| Assisting damages | 299.62 | — | — | 467.92 | ||||
| Combined damages | 1,201.09 | — | — | 1,843.34 | ||||
| Base capture | 16,758 | 0.86 | 0 | — | 0 | — | 52 | 0.90 |
| Base defense | 7,497 | 0.39 | 0 | — | 0 | — | 0 | 0.00 |
| Experience | 517.17 | — | — | 799.72 | ||||
| Hit rate | 63.55% | — | — | 71.34% | ||||
| Personal rating | 5,235 | 0 | 0 | +8 | ||||
| World of Tanks Rating | 3,937 | 0 | 0 | +7 | ||||
| WN7 | 945.28 | — | — | 1,009.21 | ||||
| WN8 | 1,065.31 | — | — | 1,143.82 | ||||
| WNX | 954.22 | — | — | 1,164.39 | ||||
Mixme2’s progression
Tanks shaping Mixme2’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- KV-85Tier VI· 757 battles1,341.95−17.36 if removed
- VK 45.02 (P) Ausf. BTier IX· 553 battles1,228.83−10.55 if removed
- IS-7Tier X· 139 battles1,515.58−6.87 if removed
- ISTier VII· 257 battles1,287.91−5.33 if removed
- FV217 BadgerTier X· 166 battles1,250.85−4.99 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- VK 30.01 (P)Tier VI· 184 battles340.41+5.06 if removed
- AMX 13 90Tier IX· 183 battles503.15+4.94 if removed
- Bat.-Châtillon 155 58Tier X· 137 battles454.75+4.73 if removed
- T-34-85Tier VI· 587 battles690.25+3.79 if removed
- AMX 13 105Tier X· 389 battles777.59+3.39 if removed
Mixme2’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
18 of 340 vehicles carry a mark (5% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
48 of 340 vehicles carry an Ace Tanker (14% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier IX· 47 battles1,894the gun carries none
- Tier X· 31 battles2,220the gun carries none
- Tier VII· 68 battles1,513the gun carries none
- Tier VIII· 217 battles1,467the gun carries none
- Tier VIII· 65 battles1,299the gun carries none
- Tier VII· 32 battles1,114the gun carries none
Mixme2’s clans history
7 clans · 9y 7mo in clans
