Milozaurus’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 5,935 | 0 | 0 | 9 | ||||
| Tier | 6.13 | — | — | 9.11 | ||||
| Wins | 2,774 | 46.74% | 0 | — | 0 | — | 5 | 55.56% |
| Losses | 3,095 | 52.15% | 0 | — | 0 | — | 4 | 44.44% |
| Draws | 66 | 1.11% | 0 | — | 0 | — | 0 | 0.00% |
| Battles survived | 1,104 | 18.60% | 0 | — | 0 | — | 3 | 33.33% |
| Tanks destroyed | 3,017 | 0.51 | 0 | — | 0 | — | 3 | 0.33 |
| Destruction ratio | 0.62 | — | — | 0.50 | ||||
| Tanks spotted | 5,601 | 0.94 | 0 | — | 0 | — | 6 | 0.67 |
| Damages | 520.98 | — | — | 1,034.00 | ||||
| Track damages | 25.67 | — | — | 30.00 | ||||
| Spotting damages | 177.62 | — | — | 507.22 | ||||
| Assisting damages | 203.29 | — | — | 537.22 | ||||
| Combined damages | 724.27 | — | — | 1,571.22 | ||||
| Base capture | 2,431 | 0.41 | 0 | — | 0 | — | 0 | 0.00 |
| Base defense | 1,847 | 0.31 | 0 | — | 0 | — | 0 | 0.00 |
| Experience | 327.48 | — | — | 519.67 | ||||
| Hit rate | 59.07% | — | — | 63.08% | ||||
| Personal rating | 3,321 | 0 | 0 | +5 | ||||
| World of Tanks Rating | 3,043 | 0 | 0 | -1 | ||||
| WN7 | 677.33 | — | — | 679.44 | ||||
| WN8 | 697.04 | — | — | 745.59 | ||||
| WNX | 535.73 | — | — | 657.76 | ||||
Milozaurus’s progression
Tanks shaping Milozaurus’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Object 277Tier X· 269 battles884.91−28.28 if removed
- O-ITier VI· 352 battles957.75−26.98 if removed
- KV-2Tier VI· 294 battles893.72−17.72 if removed
- IS-3Tier VIII· 185 battles775.29−9.58 if removed
- SU-100M1Tier VII· 81 battles1,214.77−8.57 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- T-28Tier IV· 102 battles3.79+11.32 if removed
- KV-1Tier V· 105 battles56.54+9.13 if removed
- CrusaderTier VI· 76 battles13.67+7.80 if removed
- AMX ELC bisTier V· 105 battles146.96+5.76 if removed
- O-I ExperimentalTier V· 70 battles133.27+5.06 if removed
Milozaurus’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
3 of 150 vehicles carry a mark (2% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
3 of 150 vehicles carry an Ace Tanker (2% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VII· 81 battles1,190the gun carries none
Milozaurus’s clans history
1 clans · 7y 9mo in clans
