MidNightClub’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 19,474 | 0 | 0 | 0 | ||||
| Tier | 7.98 | — | — | — | ||||
| Wins | 9,936 | 51.02% | 0 | — | 0 | — | 0 | — |
| Losses | 9,248 | 47.49% | 0 | — | 0 | — | 0 | — |
| Draws | 290 | 1.49% | 0 | — | 0 | — | 0 | — |
| Battles survived | 6,022 | 30.92% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 17,583 | 0.90 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.31 | — | — | — | ||||
| Tanks spotted | 17,152 | 0.88 | 0 | — | 0 | — | 0 | — |
| Damages | 1,336.46 | — | — | — | ||||
| Track damages | 44.14 | — | — | — | ||||
| Spotting damages | 272.27 | — | — | — | ||||
| Assisting damages | 316.42 | — | — | — | ||||
| Combined damages | 1,652.88 | — | — | — | ||||
| Base capture | 21,035 | 1.08 | 0 | — | 0 | — | 0 | — |
| Base defense | 4,658 | 0.24 | 0 | — | 0 | — | 0 | — |
| Experience | 630.91 | — | — | — | ||||
| Hit rate | 71.58% | — | — | — | ||||
| Personal rating | 6,909 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 5,704 | 0 | 0 | 0 | ||||
| WN7 | 1,133.01 | — | — | — | ||||
| WN8 | 1,449.84 | — | — | — | ||||
| WNX | 1,419.96 | — | — | — | ||||
MidNightClub’s progression
Tanks shaping MidNightClub’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- PTZ-78Tier XI· 185 battles2,093.09−12.11 if removed
- XM57Tier VIII· 279 battles2,028.92−8.95 if removed
- T110E4Tier X· 124 battles2,484.20−8.35 if removed
- Škoda T 56Tier VIII· 328 battles1,869.28−8.14 if removed
- Black RockTier XI· 149 battles2,100.88−7.89 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- T34Tier VIII· 574 battles1,080.97+9.51 if removed
- Rheinmetall Skorpion GTier VIII· 481 battles1,081.59+7.90 if removed
- M4A1 ShermanTier V· 204 battles448.18+5.42 if removed
- CharioteerTier VIII· 124 battles603.89+4.93 if removed
- M4A3E2 Sherman JumboTier VI· 149 battles606.72+4.23 if removed
MidNightClub’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
34 of 363 vehicles carry a mark (9% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
36 of 363 vehicles carry an Ace Tanker (10% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 36 battles2,355the gun carries none
- Tier VIII· 29 battles1,857the gun carries none
- Tier VII· 28 battles1,937the gun carries none
MidNightClub’s clans history
10 clans · 5y 7mo in clans