Mesh11's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 26,060 | 0 | 0 | 0 | ||||
| Tier | 7.67 | — | — | — | ||||
| Wins | 12,968 | 49.76% | 0 | — | 0 | — | 0 | — |
| Losses | 12,838 | 49.26% | 0 | — | 0 | — | 0 | — |
| Draws | 254 | 0.97% | 0 | — | 0 | — | 0 | — |
| Battles survived | 6,987 | 26.81% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 22,846 | 0.88 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.20 | — | — | — | ||||
| Tanks spotted | 24,871 | 0.95 | 0 | — | 0 | — | 0 | — |
| Damages | 1,203.01 | — | — | — | ||||
| Track damages | 50.99 | — | — | — | ||||
| Spotting damages | 247.48 | — | — | — | ||||
| Assisting damages | 298.47 | — | — | — | ||||
| Combined damages | 1,501.48 | — | — | — | ||||
| Base capture | 25,241 | 0.97 | 0 | — | 0 | — | 0 | — |
| Base defense | 18,137 | 0.70 | 0 | — | 0 | — | 0 | — |
| Experience | 585.28 | — | — | — | ||||
| Hit rate | 69.35% | — | — | — | ||||
| Personal rating | 6,543 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 5,987 | 0 | 0 | 0 | ||||
| WN7 | 1,135.54 | — | — | — | ||||
| WN8 | 1,500.67 | — | — | — | ||||
| WNX | 1,404.71 | — | — | — | ||||
Mesh11's progression
Tanks shaping Mesh11's rating
Tanks that prop the overall up: dropping them would lower the rating.
- Rhm.-Borsig WaffenträgerTier VIII· 3,015 battles2,350.19−117.14 if removed
- Rheinmetall Skorpion GTier VIII· 2,757 battles1,853.88−55.51 if removed
- Waffenträger auf Pz. IVTier IX· 326 battles1,943.84−8.12 if removed
- T-54 first prototypeTier VIII· 778 battles1,571.71−7.66 if removed
- T29Tier VII· 692 battles1,528.15−6.32 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- CromwellTier VI· 573 battles546.10+15.39 if removed
- T-50Tier V· 180 battles14.56+8.83 if removed
- Centurion Mk. 7/1Tier IX· 428 battles1,022.58+8.06 if removed
- T-10Tier IX· 286 battles875.71+6.68 if removed
- Centurion Mk. ITier VIII· 237 battles723.79+6.50 if removed
Mesh11's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
21 of 137 vehicles carry a mark (15% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
26 of 137 vehicles carry an Ace Tanker (19% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VI· 44 battles1,338carriesnone
- Tier V· 139 battles733carriesnone
- Tier IX· 326 battles2,386carriesnone
- Tier VII· 141 battles1,225carriesnone
- Tier VIII· 172 battles1,528carriesnone
- Tier VII· 95 battles1,285carriesnone
Mesh11's clans history
2 clans · 11y 11mo in clans
