Mesh11’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 26,060 | 0 | 0 | 0 | ||||
| Avg tier | 7.67 | — | — | — | ||||
| Wins | 12,968 | 49.76% | 0 | — | 0 | — | 0 | — |
| Losses | 12,838 | 49.26% | 0 | — | 0 | — | 0 | — |
| Draws | 254 | 0.97% | 0 | — | 0 | — | 0 | — |
| Battles survived | 6,987 | 26.81% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 22,846 | 0.88 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.20 | — | — | — | ||||
| Tanks spotted | 24,871 | 0.95 | 0 | — | 0 | — | 0 | — |
| Damages | 1,203.01 | — | — | — | ||||
| Track damages | 50.99 | — | — | — | ||||
| Spotting damages | 247.48 | — | — | — | ||||
| Assisting damages | 298.47 | — | — | — | ||||
| Combined damages | 1,501.48 | — | — | — | ||||
| Base capture | 25,241 | 0.97 | 0 | — | 0 | — | 0 | — |
| Base defense | 18,137 | 0.70 | 0 | — | 0 | — | 0 | — |
| Experience | 585.28 | — | — | — | ||||
| Hit rate | 69.35% | — | — | — | ||||
| Personal rating | 6,543 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 5,987 | 0 | 0 | 0 | ||||
| WN7 | 1,135.54 | — | — | — | ||||
| WN8 | 1,501.12 | — | — | — | ||||
| WNX | 1,419.84 | — | — | — | ||||
Mesh11’s battles
Share your battles
Wargaming publishes nothing about a single battle, and nobody has shared one of Mesh11’s yet. With the unicum.gg mod, the battles you play show up here, with the whole roster.
Mesh11’s progression
A curve needs two points and this account has one so far. It appears once the next snapshot lands.
Tanks shaping Mesh11’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Tier VIII· 3,015 battles2,407.17−120.91 if removed
- Tier VIII· 2,757 battles1,892.28−58.69 if removed
- Tier IX· 326 battles1,992.20−8.51 if removed
- Tier VIII· 778 battles1,588.40−8.00 if removed
- Tier VII· 692 battles1,543.69−6.29 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Tier VI· 573 battles558.45+15.29 if removed
- Tier V· 180 battles14.10+8.71 if removed
- Tier IX· 428 battles1,048.42+7.77 if removed
- Tier IX· 286 battles900.56+6.36 if removed
- Tier IX· 241 battles895.69+6.16 if removed
Mesh11’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 93 of 137 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
26 of 137 vehicles carry an Ace Tanker (19% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VI· 44 battles1,338the gun carries none
- Tier V· 139 battles733the gun carries none
- Tier IX· 326 battles2,386the gun carries none
- Tier VII· 141 battles1,225the gun carries none
- Tier VIII· 172 battles1,528the gun carries none
- Tier VI· 109 battles873the gun carries none
Mesh11’s clans history
2 clans · 12y in clans
