Mer0’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 52,307 | 12 | 149 | 594 | ||||
| Avg tier | 8.87 | 10.25 | 10.36 | 10.27 | ||||
| Wins | 28,747 | 54.96% | 7 | 58.33% | 82 | 55.03% | 332 | 55.89% |
| Losses | 22,774 | 43.54% | 5 | 41.67% | 65 | 43.62% | 250 | 42.09% |
| Draws | 786 | 1.50% | 0 | 0.00% | 2 | 1.34% | 12 | 2.02% |
| Battles survived | 18,546 | 35.46% | 5 | 41.67% | 61 | 40.94% | 244 | 41.08% |
| Tanks destroyed | 51,344 | 0.98 | 9 | 0.75 | 183 | 1.23 | 709 | 1.19 |
| Destruction ratio | 1.52 | 1.29 | 2.08 | 2.03 | ||||
| Tanks spotted | 60,649 | 1.16 | 7 | 0.58 | 137 | 0.92 | 601 | 1.01 |
| Damages | 1,900.45 | 2,380.00 | 2,735.40 | 2,766.11 | ||||
| Track damages | 67.23 | 82.42 | 80.28 | 97.13 | ||||
| Spotting damages | 443.26 | 73.25 | 378.65 | 516.86 | ||||
| Assisting damages | 510.49 | 155.67 | 458.93 | 613.99 | ||||
| Combined damages | 2,410.94 | 2,535.67 | 3,247.79 | 3,392.47 | ||||
| Base capture | 29,256 | 0.56 | 24 | 2.00 | 30 | 0.20 | 333 | 0.56 |
| Base defense | 19,017 | 0.36 | 0 | 0.00 | 15 | 0.10 | 168 | 0.28 |
| Experience | 859.12 | 832.42 | 954.15 | 996.21 | ||||
| Hit rate | 75.49% | 74.77% | 75.80% | 78.08% | ||||
| Personal rating | 9,430 | 0 | +4 | +23 | ||||
| World of Tanks Rating | 7,182 | -1 | 0 | +5 | ||||
| WN7 | 1,361.42 | 1,138.13 | 1,439.24 | 1,484.16 | ||||
| WN8 | 1,985.73 | 1,764.59 | 2,350.76 | 2,405.30 | ||||
| WNX | 2,046.49 | 1,615.51 | 2,438.95 | 2,559.91 | ||||
Mer0’s battles
Wargaming publishes an account’s totals and nothing about a single battle, so a battle appears here only because somebody who was in it shared it through the unicum.gg mod. This list is what we were told about, not everything they played.
Mer0’s progression
Tanks shaping Mer0’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Tier XI· 576 battles3,436.96−19.69 if removed
- Tier XI· 521 battles3,086.67−14.46 if removed
- Tier IX· 727 battles2,889.58−12.77 if removed
- Tier X· 509 battles2,820.52−10.01 if removed
- Tier X· 419 battles2,649.66−6.45 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Tier VIII· 310 battles878.04+6.54 if removed
- Tier VIII· 392 battles1,161.90+6.48 if removed
- Tier IX· 251 battles919.94+5.99 if removed
- Tier VII· 205 battles507.49+5.88 if removed
- Tier VIII· 464 battles1,367.02+5.24 if removed
Mer0’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 471 of 490 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
125 of 490 vehicles carry an Ace Tanker (26% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier IX· 50 battles3,000the gun carries none
- Tier VIII· 39 battles2,363the gun carries none
- Tier IX· 32 battles2,712the gun carries none
Mer0’s clans history
3 clans · 4y 6mo in clans
