MeiersGER’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 38,046 | 0 | 0 | 0 | ||||
| Tier | 7.79 | — | — | — | ||||
| Wins | 19,628 | 51.59% | 0 | — | 0 | — | 0 | — |
| Losses | 18,055 | 47.46% | 0 | — | 0 | — | 0 | — |
| Draws | 363 | 0.95% | 0 | — | 0 | — | 0 | — |
| Battles survived | 10,896 | 28.64% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 37,052 | 0.97 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.36 | — | — | — | ||||
| Tanks spotted | 40,958 | 1.08 | 0 | — | 0 | — | 0 | — |
| Damages | 1,278.14 | — | — | — | ||||
| Track damages | 65.13 | — | — | — | ||||
| Spotting damages | 226.86 | — | — | — | ||||
| Assisting damages | 291.99 | — | — | — | ||||
| Combined damages | 1,570.13 | — | — | — | ||||
| Base capture | 43,545 | 1.14 | 0 | — | 0 | — | 0 | — |
| Base defense | 23,708 | 0.62 | 0 | — | 0 | — | 0 | — |
| Experience | 677.28 | — | — | — | ||||
| Hit rate | 67.55% | — | — | — | ||||
| Personal rating | 7,619 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 5,974 | 0 | 0 | 0 | ||||
| WN7 | 1,235.55 | — | — | — | ||||
| WN8 | 1,683.39 | — | — | — | ||||
| WNX | 1,472.88 | — | — | — | ||||
MeiersGER’s progression
Tanks shaping MeiersGER’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- T-34-3Tier VIII· 2,592 battles1,944.97−33.69 if removed
- Object 704Tier IX· 285 battles2,721.92−10.95 if removed
- Rhm.-Borsig WaffenträgerTier VIII· 373 battles2,603.77−10.31 if removed
- E 100Tier X· 306 battles2,163.26−8.10 if removed
- ISU-152Tier VIII· 249 battles2,672.44−7.31 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- AMX 13 90Tier IX· 598 battles902.27+10.73 if removed
- Tiger (P)Tier VII· 486 battles884.07+7.63 if removed
- T49Tier IX· 878 battles1,195.15+5.81 if removed
- VK 30.01 (P)Tier VI· 202 battles328.80+5.38 if removed
- VK 45.02 (P) Ausf. BTier IX· 405 battles1,115.28+5.09 if removed
MeiersGER’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
56 of 353 vehicles carry a mark (16% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
116 of 353 vehicles carry an Ace Tanker (33% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VI· 73 battles1,386the gun carries none
- Tier VI· 57 battles1,371the gun carries none
- Tier VIII· 249 battles2,257the gun carries none
MeiersGER’s clans history
7 clans · 10y 6mo in clans
