Medusza’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 4,335 | 0 | 0 | 155 | ||||
| Tier | 7.85 | — | — | 8.81 | ||||
| Wins | 1,997 | 46.07% | 0 | — | 0 | — | 78 | 50.32% |
| Losses | 2,278 | 52.55% | 0 | — | 0 | — | 76 | 49.03% |
| Draws | 60 | 1.38% | 0 | — | 0 | — | 1 | 0.65% |
| Battles survived | 1,137 | 26.23% | 0 | — | 0 | — | 34 | 21.94% |
| Tanks destroyed | 2,622 | 0.60 | 0 | — | 0 | — | 135 | 0.87 |
| Destruction ratio | 0.82 | — | — | 1.12 | ||||
| Tanks spotted | 3,161 | 0.73 | 0 | — | 0 | — | 147 | 0.95 |
| Damages | 1,021.93 | — | — | 1,492.10 | ||||
| Track damages | 25.66 | — | — | 14.83 | ||||
| Spotting damages | 246.46 | — | — | 290.64 | ||||
| Assisting damages | 272.12 | — | — | 305.47 | ||||
| Combined damages | 1,294.05 | — | — | 1,813.48 | ||||
| Base capture | 3,512 | 0.81 | 0 | — | 0 | — | 50 | 0.32 |
| Base defense | 569 | 0.13 | 0 | — | 0 | — | 0 | 0.00 |
| Experience | 628.88 | — | — | 740.85 | ||||
| Hit rate | 72.00% | — | — | 75.51% | ||||
| Personal rating | 4,796 | 0 | 0 | +50 | ||||
| World of Tanks Rating | 4,204 | 0 | 0 | +34 | ||||
| WN7 | 774.02 | — | — | 1,055.94 | ||||
| WN8 | 952.04 | — | — | 1,287.32 | ||||
| WNX | 880.26 | — | — | 1,290.80 | ||||
Medusza’s progression
Tanks shaping Medusza’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- T110E4Tier X· 145 battles1,322.01−18.22 if removed
- FV230 CanopenerTier X· 63 battles1,459.19−10.44 if removed
- LeoxTier IX· 141 battles1,053.11−6.99 if removed
- XM57Tier VIII· 49 battles1,466.39−6.71 if removed
- Ares 85Tier IX· 79 battles1,204.36−6.37 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- T28 PrototypeTier VIII· 132 battles349.08+18.24 if removed
- A-44Tier VII· 103 battles394.74+11.29 if removed
- T25/2Tier VII· 84 battles432.30+7.71 if removed
- MausTier X· 38 battles430.02+5.74 if removed
- SMV CC-56Tier VII· 61 battles440.84+5.33 if removed
Medusza’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
0 of 138 vehicles carry a mark (0% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
2 of 138 vehicles carry an Ace Tanker (1% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
Medusza’s clans history
3 clans · 2y 4mo in clans
