Meadhead’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 28,990 | 0 | 1 | 4 | ||||
| Avg tier | 5.97 | — | 6.00 | 5.50 | ||||
| Wins | 14,311 | 49.37% | 0 | — | 0 | 0.00% | 0 | 0.00% |
| Losses | 14,296 | 49.31% | 0 | — | 1 | 100.00% | 4 | 100.00% |
| Draws | 383 | 1.32% | 0 | — | 0 | 0.00% | 0 | 0.00% |
| Battles survived | 7,496 | 25.86% | 0 | — | 0 | 0.00% | 1 | 25.00% |
| Tanks destroyed | 24,592 | 0.85 | 0 | — | 0 | 0.00 | 0 | 0.00 |
| Destruction ratio | 1.14 | — | 0.00 | 0.00 | ||||
| Tanks spotted | 29,936 | 1.03 | 0 | — | 0 | 0.00 | 2 | 0.50 |
| Damages | 680.72 | — | 892.00 | 517.75 | ||||
| Track damages | 34.15 | — | 0.00 | 0.00 | ||||
| Spotting damages | 129.50 | — | 0.00 | 0.00 | ||||
| Assisting damages | 163.64 | — | 0.00 | 0.00 | ||||
| Combined damages | 844.36 | — | 892.00 | 517.75 | ||||
| Base capture | 23,395 | 0.81 | 0 | — | 0 | 0.00 | 0 | 0.00 |
| Base defense | 8,847 | 0.31 | 0 | — | 0 | 0.00 | 0 | 0.00 |
| Experience | 413.84 | — | 230.00 | 224.50 | ||||
| Hit rate | 43.28% | — | 50.00% | 24.00% | ||||
| Personal rating | 4,508 | 0 | 0 | -1 | ||||
| World of Tanks Rating | 4,017 | 0 | 0 | -2 | ||||
| WN7 | 992.40 | — | 297.22 | 173.40 | ||||
| WN8 | 1,000.02 | — | 1,080.25 | 570.58 | ||||
| WNX | 913.94 | — | 710.20 | 340.21 | ||||
Meadhead’s battles
Share your battles
Wargaming publishes nothing about a single battle, and nobody has shared one of Meadhead’s yet. With the unicum.gg mod, the battles you play show up here, with the whole roster.
Meadhead’s progression
Tanks shaping Meadhead’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Tier X· 1,845 battles1,591.54−83.86 if removed
- Tier VI· 4,446 battles1,041.04−20.63 if removed
- Tier II· 1,913 battles1,844.75−11.62 if removed
- Tier VIII· 433 battles1,234.81−6.99 if removed
- Tier IX· 277 battles1,305.14−6.55 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Tier III· 1,075 battles226.40+16.58 if removed
- Tier VII· 878 battles578.77+10.53 if removed
- Tier IV· 279 battles20.91+7.98 if removed
- Tier IV· 955 battles618.01+6.83 if removed
- Tier VI· 283 battles282.80+6.56 if removed
Meadhead’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 89 of 140 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
27 of 140 vehicles carry an Ace Tanker (19% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier X· 1,845 battles2,156the gun carries none
- Tier X· 105 battles2,079the gun carries none
- Tier VII· 143 battles1,379the gun carries none
- Tier VIII· 433 battles1,422the gun carries none
- Tier IX· 104 battles1,730the gun carries none
- Tier IX· 277 battles1,794the gun carries none
Meadhead’s clans history
1 clans · 12y 10mo in clans
