Maximumoverload
Maximumoverload’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 12,344 | 0 | 0 | 0 | ||||
| Avg tier | 7.31 | — | — | — | ||||
| Wins | 7,080 | 57.36% | 0 | — | 0 | — | 0 | — |
| Losses | 4,970 | 40.26% | 0 | — | 0 | — | 0 | — |
| Draws | 294 | 2.38% | 0 | — | 0 | — | 0 | — |
| Battles survived | 5,139 | 41.63% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 14,976 | 1.21 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 2.08 | — | — | — | ||||
| Tanks spotted | 11,528 | 0.93 | 0 | — | 0 | — | 0 | — |
| Damages | 1,377.59 | — | — | — | ||||
| Track damages | 0.20 | — | — | — | ||||
| Spotting damages | 0.30 | — | — | — | ||||
| Assisting damages | 0.50 | — | — | — | ||||
| Combined damages | 1,378.10 | — | — | — | ||||
| Base capture | 18,936 | 1.53 | 0 | — | 0 | — | 0 | — |
| Base defense | 13,781 | 1.12 | 0 | — | 0 | — | 0 | — |
| Experience | 663.51 | — | — | — | ||||
| Hit rate | 64.46% | — | — | — | ||||
| Personal rating | 6,111 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 3,054 | 0 | 0 | 0 | ||||
| WN7 | 1,558.06 | — | — | — | ||||
| WN8 | 2,217.89 | — | — | — | ||||
| WNX | 1,548.90 | — | — | — | ||||
Maximumoverload’s battles
Share your battles
Wargaming publishes nothing about a single battle, and nobody has shared one of Maximumoverload’s yet. With the unicum.gg mod, the battles you play show up here, with the whole roster.
Maximumoverload’s progression
A curve needs two points and this account has one so far. It appears once the next snapshot lands.
Tanks shaping Maximumoverload’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Tier VIII· 1,482 battles2,699.57−145.27 if removed
- Tier VII· 250 battles3,010.30−23.07 if removed
- Tier X· 576 battles1,856.59−20.58 if removed
- Tier V· 274 battles3,445.35−19.25 if removed
- Tier IX· 229 battles2,204.19−17.90 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Tier VIII· 298 battles602.84+29.53 if removed
- Tier VIII· 292 battles790.57+23.08 if removed
- Tier V· 303 battles643.58+14.31 if removed
- Tier IX· 151 battles808.62+12.14 if removed
- Tier IX· 300 battles1,212.88+12.14 if removed
Maximumoverload’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 60 of 87 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
6 of 87 vehicles carry an Ace Tanker (7% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier V· 274 battles1,149the gun carries none
- Tier V· 120 battles793the gun carries none
- Tier VII· 250 battles1,790the gun carries none
- Tier VI· 122 battles1,436the gun carries none
- Tier VIII· 1,482 battles1,997the gun carries none
- Tier VII· 270 battles1,610the gun carries none
Maximumoverload’s clans history
1 clans · 3y in clans