Max_Mayner’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 3,095 | 0 | 0 | 2 | ||||
| Tier | 7.63 | — | — | 9.00 | ||||
| Wins | 1,438 | 46.46% | 0 | — | 0 | — | 1 | 50.00% |
| Losses | 1,608 | 51.95% | 0 | — | 0 | — | 1 | 50.00% |
| Draws | 49 | 1.58% | 0 | — | 0 | — | 0 | 0.00% |
| Battles survived | 489 | 15.80% | 0 | — | 0 | — | 0 | 0.00% |
| Tanks destroyed | 1,796 | 0.58 | 0 | — | 0 | — | 0 | 0.00 |
| Destruction ratio | 0.69 | — | — | 0.00 | ||||
| Tanks spotted | 4,483 | 1.45 | 0 | — | 0 | — | 3 | 1.50 |
| Damages | 905.78 | — | — | 268.00 | ||||
| Track damages | 35.60 | — | — | 0.00 | ||||
| Spotting damages | 310.18 | — | — | 1,143.00 | ||||
| Assisting damages | 345.78 | — | — | 1,143.00 | ||||
| Combined damages | 1,251.56 | — | — | 1,411.00 | ||||
| Base capture | 4,705 | 1.52 | 0 | — | 0 | — | 0 | 0.00 |
| Base defense | 367 | 0.12 | 0 | — | 0 | — | 0 | 0.00 |
| Experience | 578.65 | — | — | 556.00 | ||||
| Hit rate | 70.24% | — | — | 33.33% | ||||
| Personal rating | 4,398 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 4,229 | 0 | 0 | -1 | ||||
| WN7 | 829.20 | — | — | 318.68 | ||||
| WN8 | 881.56 | — | — | 134.06 | ||||
| WNX | 835.93 | — | — | 281.54 | ||||
Max_Mayner’s progression
Tanks shaping Max_Mayner’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- T6 MediumTier IV· 450 battles1,623.29−71.35 if removed
- AE Phase ITier IX· 422 battles875.18−11.25 if removed
- Super ConquerorTier X· 191 battles894.51−5.65 if removed
- T32Tier VIII· 130 battles964.07−5.39 if removed
- CaernarvonTier VIII· 101 battles994.75−5.12 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Char Futur 4Tier IX· 141 battles578.74+16.19 if removed
- 121BTier X· 52 battles345.97+12.20 if removed
- 112Tier VIII· 392 battles797.80+5.91 if removed
- T-832Tier VIII· 95 battles701.37+4.85 if removed
- M47 Iron ArnieTier VIII· 192 battles766.28+4.65 if removed
Max_Mayner’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
2 of 33 vehicles carry a mark (6% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
1 of 33 vehicles carry an Ace Tanker (3% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 130 battles1,355the gun carries none
Max_Mayner’s clans history
2 clans · 3y 9mo in clans
