MarsII’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 31,821 | 0 | 0 | 0 | ||||
| Avg tier | 6.40 | — | — | — | ||||
| Wins | 16,623 | 52.24% | 0 | — | 0 | — | 0 | — |
| Losses | 14,865 | 46.71% | 0 | — | 0 | — | 0 | — |
| Draws | 333 | 1.05% | 0 | — | 0 | — | 0 | — |
| Battles survived | 10,353 | 32.54% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 29,072 | 0.91 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.35 | — | — | — | ||||
| Tanks spotted | 45,357 | 1.43 | 0 | — | 0 | — | 0 | — |
| Damages | 831.22 | — | — | — | ||||
| Track damages | 27.51 | — | — | — | ||||
| Spotting damages | 197.70 | — | — | — | ||||
| Assisting damages | 225.21 | — | — | — | ||||
| Combined damages | 1,056.43 | — | — | — | ||||
| Base capture | 66,688 | 2.10 | 0 | — | 0 | — | 0 | — |
| Base defense | 36,441 | 1.15 | 0 | — | 0 | — | 0 | — |
| Experience | 438.57 | — | — | — | ||||
| Hit rate | 67.80% | — | — | — | ||||
| Personal rating | 6,542 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 5,577 | 0 | 0 | 0 | ||||
| WN7 | 1,249.06 | — | — | — | ||||
| WN8 | 1,486.40 | — | — | — | ||||
| WNX | 1,127.17 | — | — | — | ||||
MarsII’s battles
Share your battles
Wargaming publishes nothing about a single battle, and nobody has shared one of MarsII’s yet. With the unicum.gg mod, the battles you play show up here, with the whole roster.
MarsII’s progression
A curve needs two points and this account has one so far. It appears once the next snapshot lands.
Tanks shaping MarsII’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Tier VIII· 1,472 battles1,768.05−40.15 if removed
- Tier VI· 2,377 battles1,589.43−29.20 if removed
- Tier VI· 1,325 battles1,811.71−22.73 if removed
- Tier IV· 2,133 battles1,711.14−22.15 if removed
- Tier VIII· 348 battles2,431.31−15.65 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Tier V· 1,375 battles563.86+17.30 if removed
- Tier X· 625 battles814.10+12.85 if removed
- Tier IX· 494 battles669.99+11.23 if removed
- Tier VII· 422 battles480.95+11.20 if removed
- Tier V· 1,354 battles868.05+7.91 if removed
MarsII’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 158 of 276 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
44 of 276 vehicles carry an Ace Tanker (16% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier X· 91 battles2,063the gun carries none
- Tier VIII· 348 battles2,049the gun carries
- Tier V· 40 battles865the gun carries none
- Tier VII· 167 battles1,296the gun carries none
- Tier VI· 110 battles947the gun carries none
- Tier VII· 73 battles1,104the gun carries none
MarsII’s clans history
1 clans · 8y 5mo in clans