Marlkool’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 14,455 | 0 | 0 | 0 | ||||
| Tier | 5.86 | — | — | — | ||||
| Wins | 6,848 | 47.37% | 0 | — | 0 | — | 0 | — |
| Losses | 7,448 | 51.53% | 0 | — | 0 | — | 0 | — |
| Draws | 159 | 1.10% | 0 | — | 0 | — | 0 | — |
| Battles survived | 3,541 | 24.50% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 10,568 | 0.73 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.97 | — | — | — | ||||
| Tanks spotted | 11,674 | 0.81 | 0 | — | 0 | — | 0 | — |
| Damages | 571.49 | — | — | — | ||||
| Track damages | 27.97 | — | — | — | ||||
| Spotting damages | 139.71 | — | — | — | ||||
| Assisting damages | 167.67 | — | — | — | ||||
| Combined damages | 739.17 | — | — | — | ||||
| Base capture | 18,157 | 1.26 | 0 | — | 0 | — | 0 | — |
| Base defense | 9,254 | 0.64 | 0 | — | 0 | — | 0 | — |
| Experience | 470.66 | — | — | — | ||||
| Hit rate | 57.88% | — | — | — | ||||
| Personal rating | 3,844 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 4,182 | 0 | 0 | 0 | ||||
| WN7 | 852.61 | — | — | — | ||||
| WN8 | 850.39 | — | — | — | ||||
| WNX | 703.31 | — | — | — | ||||
Marlkool’s progression
Tanks shaping Marlkool’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- JagdtigerTier IX· 110 battles1,589.10−9.41 if removed
- IS-6Tier VIII· 295 battles939.34−7.91 if removed
- T3 HMCTier II· 252 battles1,166.25−7.38 if removed
- SU-122-44Tier VII· 111 battles1,614.33−6.73 if removed
- Jagdpanther IITier VIII· 151 battles1,201.53−6.31 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- 8,8 cm Pak 43 JagdtigerTier VIII· 1,108 battles451.70+28.24 if removed
- T34Tier VIII· 379 battles212.85+19.66 if removed
- LöweTier VIII· 269 battles270.33+11.09 if removed
- Pz.Kpfw. ITier II· 130 battles6.57+8.13 if removed
- Pz.Kpfw. I Ausf. CTier III· 120 battles28.03+5.43 if removed
Marlkool’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
0 of 192 vehicles carry a mark (0% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
31 of 192 vehicles carry an Ace Tanker (16% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 151 battles1,389the gun carries none
- Tier VII· 46 battles1,277the gun carries none
- Tier IX· 110 battles2,045the gun carries none
Marlkool’s clans history
1 clans · 12y 7mo in clans
