Magicman_Merlin's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 20,300 | 0 | 0 | 0 | ||||
| Tier | 8.13 | — | — | — | ||||
| Wins | 10,584 | 52.14% | 0 | — | 0 | — | 0 | — |
| Losses | 9,568 | 47.13% | 0 | — | 0 | — | 0 | — |
| Draws | 148 | 0.73% | 0 | — | 0 | — | 0 | — |
| Battles survived | 6,811 | 33.55% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 21,400 | 1.05 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.59 | — | — | — | ||||
| Tanks spotted | 25,975 | 1.28 | 0 | — | 0 | — | 0 | — |
| Damages | 1,319.90 | — | — | — | ||||
| Track damages | 53.28 | — | — | — | ||||
| Spotting damages | 412.86 | — | — | — | ||||
| Assisting damages | 466.14 | — | — | — | ||||
| Combined damages | 1,786.04 | — | — | — | ||||
| Base capture | 19,880 | 0.98 | 0 | — | 0 | — | 0 | — |
| Base defense | 12,421 | 0.61 | 0 | — | 0 | — | 0 | — |
| Experience | 609.34 | — | — | — | ||||
| Hit rate | 68.00% | — | — | — | ||||
| Personal rating | 7,507 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 5,931 | 0 | 0 | 0 | ||||
| WN7 | 1,284.33 | — | — | — | ||||
| WN8 | 1,670.47 | — | — | — | ||||
| WNX | 1,593.28 | — | — | — | ||||
Magicman_Merlin's progression
Tanks shaping Magicman_Merlin's rating
Tanks that prop the overall up: dropping them would lower the rating.
- Leopard Prototyp ATier IX· 630 battles2,544.69−33.98 if removed
- E 25Tier VII· 2,671 battles1,751.57−17.80 if removed
- LT-432Tier VIII· 745 battles2,070.31−15.73 if removed
- Somua SMTier VIII· 510 battles2,133.70−15.39 if removed
- Object 430UTier X· 583 battles1,907.43−12.84 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- T34Tier VIII· 789 battles847.56+31.82 if removed
- S-51Tier VII· 368 battles795.22+11.12 if removed
- M18 HellcatTier VI· 290 battles528.39+10.28 if removed
- T30Tier IX· 759 battles1,387.86+9.75 if removed
- Crusader 5.5-in. SPTier VII· 302 battles820.26+9.56 if removed
Magicman_Merlin's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
49 of 117 vehicles carry a mark (42% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
30 of 117 vehicles carry an Ace Tanker (26% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 28 battles2,220carriesnone
- Tier VIII· 26 battles1,850carriesnone
- Tier IX· 35 battles2,287carriesnone
- Tier X· 94 battles2,621carriesnone
- Tier VIII· 29 battles1,318carriesnone
- Tier VIII· 27 battles1,935carriesnone
Magicman_Merlin's clans history
4 clans · 7y 5mo in clans
