MagicCFF's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 12,521 | 0 | 0 | 0 | ||||
| Tier | 7.39 | — | — | — | ||||
| Wins | 5,853 | 46.75% | 0 | — | 0 | — | 0 | — |
| Losses | 6,507 | 51.97% | 0 | — | 0 | — | 0 | — |
| Draws | 161 | 1.29% | 0 | — | 0 | — | 0 | — |
| Battles survived | 3,733 | 29.81% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 5,767 | 0.46 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.66 | — | — | — | ||||
| Tanks spotted | 7,315 | 0.58 | 0 | — | 0 | — | 0 | — |
| Damages | 702.63 | — | — | — | ||||
| Track damages | 43.20 | — | — | — | ||||
| Spotting damages | 141.36 | — | — | — | ||||
| Assisting damages | 184.57 | — | — | — | ||||
| Combined damages | 887.20 | — | — | — | ||||
| Base capture | 8,049 | 0.64 | 0 | — | 0 | — | 0 | — |
| Base defense | 4,728 | 0.38 | 0 | — | 0 | — | 0 | — |
| Experience | 471.15 | — | — | — | ||||
| Hit rate | 50.24% | — | — | — | ||||
| Personal rating | 4,330 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 3,563 | 0 | 0 | 0 | ||||
| WN7 | 627.12 | — | — | — | ||||
| WN8 | 713.85 | — | — | — | ||||
| WNX | 556.35 | — | — | — | ||||
MagicCFF's progression
Tanks shaping MagicCFF's rating
Tanks that prop the overall up: dropping them would lower the rating.
- G.W. E 100Tier X· 2,282 battles856.83−74.86 if removed
- G.W. TigerTier IX· 416 battles882.37−14.05 if removed
- G.W. Tiger (P)Tier VIII· 407 battles816.57−9.22 if removed
- T30Tier IX· 191 battles884.50−6.09 if removed
- Prototipo Standard BTier IX· 215 battles723.76−3.69 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- VK 28.01Tier VI· 224 battles3.85+9.55 if removed
- VK 16.02 LeopardTier V· 179 battles12.06+7.18 if removed
- ArcherTier V· 177 battles21.16+7.14 if removed
- Spähpanzer SP I CTier VII· 281 battles242.75+6.92 if removed
- Indien-PanzerTier VIII· 312 battles325.86+6.67 if removed
MagicCFF's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
7 of 162 vehicles carry a mark (4% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
7 of 162 vehicles carry an Ace Tanker (4% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VI· 32 battles1,133carriesnone
MagicCFF's clans history
2 clans · 1y 2mo in clans
