MMXXM’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 10,330 | 0 | 0 | 0 | ||||
| Tier | 7.35 | — | — | — | ||||
| Wins | 5,153 | 49.88% | 0 | — | 0 | — | 0 | — |
| Losses | 5,058 | 48.96% | 0 | — | 0 | — | 0 | — |
| Draws | 119 | 1.15% | 0 | — | 0 | — | 0 | — |
| Battles survived | 2,398 | 23.21% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 7,506 | 0.73 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.95 | — | — | — | ||||
| Tanks spotted | 10,782 | 1.04 | 0 | — | 0 | — | 0 | — |
| Damages | 972.08 | — | — | — | ||||
| Track damages | 49.14 | — | — | — | ||||
| Spotting damages | 310.49 | — | — | — | ||||
| Assisting damages | 359.63 | — | — | — | ||||
| Combined damages | 1,331.71 | — | — | — | ||||
| Base capture | 9,386 | 0.91 | 0 | — | 0 | — | 0 | — |
| Base defense | 4,192 | 0.41 | 0 | — | 0 | — | 0 | — |
| Experience | 558.73 | — | — | — | ||||
| Hit rate | 68.26% | — | — | — | ||||
| Personal rating | 5,404 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 4,586 | 0 | 0 | 0 | ||||
| WN7 | 984.03 | — | — | — | ||||
| WN8 | 1,199.54 | — | — | — | ||||
| WNX | 1,110.06 | — | — | — | ||||
MMXXM’s progression
Tanks shaping MMXXM’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Object 140Tier X· 907 battles1,308.67−29.91 if removed
- IS-3Tier VIII· 532 battles1,422.63−18.09 if removed
- E 25Tier VII· 634 battles1,361.74−17.89 if removed
- Centurion Mk. 7/1Tier IX· 410 battles1,448.15−17.00 if removed
- CometTier VII· 593 battles1,374.40−13.68 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- T-54Tier IX· 362 battles917.19+8.33 if removed
- CharioteerTier VIII· 117 battles611.58+6.25 if removed
- Renault NC-31Tier I· 195 battles299.46+6.23 if removed
- KV-1Tier V· 124 battles466.21+5.85 if removed
- Sturer EmilTier VII· 119 battles614.27+4.83 if removed
MMXXM’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 164 of 165 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
14 of 165 vehicles carry an Ace Tanker (8% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 28 battles1,988the gun carries none
- Tier VIII· 46 battles1,624the gun carries none
- Tier VIII· 139 battles1,547the gun carries none
- Tier VIII· 86 battles1,818the gun carries none
- Tier IX· 44 battles1,740the gun carries none
- Tier VIII· 134 battles1,891the gun carries none
MMXXM’s clans history
2 clans · 2y 8mo in clans