MANMODE's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 3,427 | 0 | 102 | 631 | ||||
| Tier | 6.56 | — | 7.58 | 7.50 | ||||
| Wins | 1,587 | 46.31% | 0 | — | 40 | 39.22% | 291 | 46.12% |
| Losses | 1,797 | 52.44% | 0 | — | 62 | 60.78% | 331 | 52.46% |
| Draws | 43 | 1.25% | 0 | — | 0 | 0.00% | 9 | 1.43% |
| Battles survived | 713 | 20.81% | 0 | — | 16 | 15.69% | 136 | 21.55% |
| Tanks destroyed | 1,605 | 0.47 | 0 | — | 40 | 0.39 | 319 | 0.51 |
| Destruction ratio | 0.59 | — | 0.47 | 0.64 | ||||
| Tanks spotted | 2,507 | 0.73 | 0 | — | 75 | 0.74 | 545 | 0.86 |
| Damages | 609.64 | — | 769.78 | 816.79 | ||||
| Track damages | 24.04 | — | 39.53 | 35.68 | ||||
| Spotting damages | 176.82 | — | 181.51 | 253.05 | ||||
| Assisting damages | 200.86 | — | 221.04 | 288.73 | ||||
| Combined damages | 810.50 | — | 1,031.44 | 1,114.12 | ||||
| Base capture | 2,698 | 0.79 | 0 | — | 100 | 0.98 | 318 | 0.50 |
| Base defense | 755 | 0.22 | 0 | — | 0 | 0.00 | 57 | 0.09 |
| Experience | 435.52 | — | 559.11 | 600.79 | ||||
| Hit rate | 60.06% | — | 55.62% | 63.08% | ||||
| Personal rating | 3,526 | 0 | -13 | +182 | ||||
| World of Tanks Rating | 3,760 | 0 | -8 | +96 | ||||
| WN7 | 636.99 | — | 484.36 | 685.60 | ||||
| WN8 | 693.27 | — | 780.91 | 843.63 | ||||
| WNX | 551.19 | — | 668.22 | 766.25 | ||||
MANMODE's progression
Tanks shaping MANMODE's rating
Tanks that prop the overall up: dropping them would lower the rating.
- E 100Tier X· 136 battles821.49−19.30 if removed
- Object 430Tier IX· 49 battles1,111.07−10.45 if removed
- Sturer EmilTier VII· 76 battles931.19−7.96 if removed
- T-44Tier VIII· 92 battles786.33−6.97 if removed
- SDP 60 GonkiewiczaTier IX· 65 battles794.86−6.35 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Durchbruchswagen 2Tier IV· 116 battles26.48+17.85 if removed
- T-34-85Tier VI· 153 battles302.06+11.00 if removed
- Pz.Kpfw. III Ausf. ETier III· 64 battles12.93+10.19 if removed
- T-34Tier V· 114 battles191.09+8.54 if removed
- Tiger ITier VII· 236 battles465.55+6.97 if removed
MANMODE's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 74 of 75 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
4 of 75 vehicles carry an Ace Tanker (5% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VI· 27 battles837carriesnone
- Tier VII· 76 battles1,039carriesnone
MANMODE's clans history
2 clans · 1y 6mo in clans
