M4tz3Ger's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 3,279 | 0 | 0 | 11 | ||||
| Tier | 9.52 | — | — | 9.50 | ||||
| Wins | 1,581 | 48.22% | 0 | — | 0 | — | 4 | 36.36% |
| Losses | 1,659 | 50.59% | 0 | — | 0 | — | 7 | 63.64% |
| Draws | 39 | 1.19% | 0 | — | 0 | — | 0 | 0.00% |
| Battles survived | 730 | 22.26% | 0 | — | 0 | — | 3 | 27.27% |
| Tanks destroyed | 2,388 | 0.73 | 0 | — | 0 | — | 8 | 0.73 |
| Destruction ratio | 0.94 | — | — | 1.00 | ||||
| Tanks spotted | 2,528 | 0.77 | 0 | — | 0 | — | 12 | 1.09 |
| Damages | 1,648.28 | — | — | 1,695.64 | ||||
| Track damages | 33.96 | — | — | 39.63 | ||||
| Spotting damages | 254.02 | — | — | 259.50 | ||||
| Assisting damages | 287.98 | — | — | 299.13 | ||||
| Combined damages | 1,936.27 | — | — | 2,096.88 | ||||
| Base capture | 3,445 | 1.05 | 0 | — | 0 | — | 0 | 0.00 |
| Base defense | 380 | 0.12 | 0 | — | 0 | — | 0 | 0.00 |
| Experience | 772.82 | — | — | 706.55 | ||||
| Hit rate | 78.66% | — | — | 67.03% | ||||
| Personal rating | 5,868 | 0 | 0 | -3 | ||||
| World of Tanks Rating | 3,957 | 0 | 0 | +4 | ||||
| WN7 | 917.52 | — | — | 798.30 | ||||
| WN8 | 1,212.32 | — | — | 1,474.58 | ||||
| WNX | 1,128.71 | — | — | 1,417.07 | ||||
M4tz3Ger's progression
Tanks shaping M4tz3Ger's rating
Tanks that prop the overall up: dropping them would lower the rating.
- STK-2Tier XI· 160 battles1,684.38−33.30 if removed
- AMX M4 mle. 54Tier X· 484 battles1,282.33−29.56 if removed
- T110E4Tier X· 144 battles1,320.16−8.33 if removed
- E 100Tier X· 45 battles1,670.98−7.40 if removed
- BuryanTier IX· 69 battles1,349.14−6.74 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- BZT-70Tier X· 78 battles609.89+14.88 if removed
- Char MuratTier IX· 179 battles868.59+14.68 if removed
- PredatoreTier IX· 72 battles622.90+11.98 if removed
- MausTier X· 80 battles711.53+11.20 if removed
- CoccodrilloTier X· 41 battles509.31+9.30 if removed
M4tz3Ger's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 97 of 99 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
1 of 99 vehicles carry an Ace Tanker (1% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier X· 45 battles2,625carriesnone
- Tier VIII· 47 battles1,714carriesnone
- Tier X· 50 battles2,284carriesnone
- Tier XI· 160 battles3,205carriesnone
- Tier X· 64 battles2,433carriesnone
- Tier VIII· 47 battles1,684carriesnone
M4tz3Ger's clans history
1 clans · 4 months in clans
