M4D4MM’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 2,067 | 0 | 0 | 0 | ||||
| Tier | 5.30 | — | — | — | ||||
| Wins | 973 | 47.07% | 0 | — | 0 | — | 0 | — |
| Losses | 1,081 | 52.30% | 0 | — | 0 | — | 0 | — |
| Draws | 13 | 0.63% | 0 | — | 0 | — | 0 | — |
| Battles survived | 460 | 22.25% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 686 | 0.33 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.43 | — | — | — | ||||
| Tanks spotted | 945 | 0.46 | 0 | — | 0 | — | 0 | — |
| Damages | 240.22 | — | — | — | ||||
| Track damages | 17.10 | — | — | — | ||||
| Spotting damages | 92.58 | — | — | — | ||||
| Assisting damages | 109.68 | — | — | — | ||||
| Combined damages | 349.90 | — | — | — | ||||
| Base capture | 4,277 | 2.07 | 0 | — | 0 | — | 0 | — |
| Base defense | 474 | 0.23 | 0 | — | 0 | — | 0 | — |
| Experience | 248.63 | — | — | — | ||||
| Hit rate | 53.62% | — | — | — | ||||
| Personal rating | 2,441 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 2,255 | 0 | 0 | 0 | ||||
| WN7 | 391.87 | — | — | — | ||||
| WN8 | 242.56 | — | — | — | ||||
| WNX | 126.13 | — | — | — | ||||
M4D4MM’s progression
Solid line is overall WNX (matches the Total column above), drifting slowly as new battles accumulate. Dashed line is per-session WNX, computed from the battles played since the previous snapshot. It shows hot and cold streaks. Line color follows the rating tier.
Tanks shaping M4D4MM’s rating
🚀 Lifting the ratingWNX
Tanks that prop the overall up: dropping them would lower the rating.
- ISTier VII· 530 battles179.37−23.78 if removed
- KV-85Tier VI· 334 battles255.09−21.90 if removed
- AT-1Tier II· 34 battles133.63−1.53 if removed
- Churchill IIITier V· 80 battles152.43−1.05 if removed
- IS-3Tier VIII· 50 battles124.17−0.49 if removed
⚓ Dragging the ratingWNX
Tanks that weigh the overall down: dropping them would raise the rating.
- T-28Tier IV· 73 battles11.08+5.44 if removed
- KV-1STier VI· 208 battles87.91+4.64 if removed
- AMX 40Tier IV· 76 battles38.78+4.05 if removed
- KV-1Tier V· 94 battles62.68+3.35 if removed
- T1 CunninghamTier I· 34 battles0.00+3.18 if removed
M4D4MM’s marks and mastery
Marks of Mastery91341
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
1 of 31 vehicles carry an Ace Tanker (3% of the garage).
M4D4MM’s clans history
1 clans · 3 months in clans