Lunatown’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 9,789 | 0 | 0 | 0 | ||||
| Tier | 7.00 | — | — | — | ||||
| Wins | 4,591 | 46.90% | 0 | — | 0 | — | 0 | — |
| Losses | 5,097 | 52.07% | 0 | — | 0 | — | 0 | — |
| Draws | 101 | 1.03% | 0 | — | 0 | — | 0 | — |
| Battles survived | 1,865 | 19.05% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 5,951 | 0.61 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.75 | — | — | — | ||||
| Tanks spotted | 11,540 | 1.18 | 0 | — | 0 | — | 0 | — |
| Damages | 775.78 | — | — | — | ||||
| Track damages | 37.58 | — | — | — | ||||
| Spotting damages | 246.42 | — | — | — | ||||
| Assisting damages | 284.00 | — | — | — | ||||
| Combined damages | 1,059.78 | — | — | — | ||||
| Base capture | 10,774 | 1.10 | 0 | — | 0 | — | 0 | — |
| Base defense | 2,737 | 0.28 | 0 | — | 0 | — | 0 | — |
| Experience | 401.74 | — | — | — | ||||
| Hit rate | 65.96% | — | — | — | ||||
| Personal rating | 4,152 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 3,858 | 0 | 0 | 0 | ||||
| WN7 | 824.24 | — | — | — | ||||
| WN8 | 895.70 | — | — | — | ||||
| WNX | 826.21 | — | — | — | ||||
Lunatown’s progression
Tanks shaping Lunatown’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- T95Tier IX· 927 battles1,689.27−108.32 if removed
- Grille 15Tier X· 471 battles1,233.68−28.29 if removed
- T110E3Tier X· 449 battles1,212.69−25.78 if removed
- T28Tier VIII· 745 battles1,079.10−22.79 if removed
- Leopard Prototyp ATier IX· 183 battles1,497.79−15.51 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Spähpanzer Ru 251Tier IX· 409 battles356.47+25.08 if removed
- Rheinmetall PanzerwagenTier X· 154 battles362.58+10.80 if removed
- Aufklärungspanzer PantherTier VII· 252 battles391.69+10.53 if removed
- VK 16.02 LeopardTier V· 153 battles202.36+7.89 if removed
- T56 GMCTier III· 102 battles21.87+7.78 if removed
Lunatown’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
6 of 113 vehicles carry a mark (5% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
14 of 113 vehicles carry an Ace Tanker (12% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier X· 68 battles2,060the gun carries none
Lunatown’s clans history
2 clans · 12y 5mo in clans
