LogicalGame’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 45,791 | 22 | 142 | 303 | ||||
| Tier | 7.65 | 9.14 | 9.57 | 9.33 | ||||
| Wins | 23,574 | 51.48% | 12 | 54.55% | 81 | 57.04% | 154 | 50.83% |
| Losses | 21,531 | 47.02% | 9 | 40.91% | 58 | 40.85% | 144 | 47.52% |
| Draws | 686 | 1.50% | 1 | 4.55% | 3 | 2.11% | 5 | 1.65% |
| Battles survived | 11,983 | 26.17% | 5 | 22.73% | 34 | 23.94% | 74 | 24.42% |
| Tanks destroyed | 34,832 | 0.76 | 11 | 0.50 | 91 | 0.64 | 174 | 0.57 |
| Destruction ratio | 1.03 | 0.65 | 0.84 | 0.76 | ||||
| Tanks spotted | 62,508 | 1.37 | 18 | 0.82 | 92 | 0.65 | 236 | 0.78 |
| Damages | 943.91 | 989.36 | 1,292.81 | 1,238.85 | ||||
| Track damages | 42.55 | 0.00 | 39.51 | 37.41 | ||||
| Spotting damages | 266.52 | 275.41 | 272.56 | 274.51 | ||||
| Assisting damages | 309.07 | 275.41 | 312.08 | 311.93 | ||||
| Combined damages | 1,252.98 | 1,264.77 | 1,604.89 | 1,562.57 | ||||
| Base capture | 67,473 | 1.47 | 0 | 0.00 | 109 | 0.77 | 390 | 1.29 |
| Base defense | 25,981 | 0.57 | 0 | 0.00 | 58 | 0.41 | 58 | 0.19 |
| Experience | 463.32 | 438.32 | 475.32 | 459.42 | ||||
| Hit rate | 69.21% | 76.29% | 75.47% | 74.22% | ||||
| Personal rating | 6,698 | 0 | +4 | 0 | ||||
| World of Tanks Rating | 5,265 | -4 | -19 | -36 | ||||
| WN7 | 1,043.27 | 747.27 | 919.10 | 799.01 | ||||
| WN8 | 1,279.25 | 758.56 | 1,055.05 | 972.31 | ||||
| WNX | 1,044.70 | 645.95 | 949.98 | 905.71 | ||||
LogicalGame’s progression
Tanks shaping LogicalGame’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- T49Tier IX· 6,504 battles1,264.29−47.98 if removed
- Bat.-Châtillon 25 tTier X· 766 battles1,669.25−15.17 if removed
- Leopard 1Tier X· 725 battles1,604.37−13.93 if removed
- SU-122-44Tier VII· 1,423 battles1,522.33−12.02 if removed
- FV304Tier VI· 1,168 battles1,785.08−10.26 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- VK 36.01 (H)Tier VI· 1,984 battles250.70+32.24 if removed
- T71 DATier VII· 1,106 battles373.37+15.66 if removed
- Tiger IITier VIII· 1,096 battles563.50+14.05 if removed
- T26E4 SuperPershingTier VIII· 1,585 battles723.28+12.74 if removed
- M18 HellcatTier VI· 2,376 battles778.39+10.32 if removed
LogicalGame’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
21 of 153 vehicles carry a mark (14% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
49 of 153 vehicles carry an Ace Tanker (32% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VI· 27 battles1,008the gun carries none
- Tier VI· 209 battles1,230the gun carries none
- Tier V· 345 battles1,239the gun carries none
- Tier VI· 106 battles1,016the gun carries none
- Tier X· 438 battles2,103the gun carries none
- Tier VIII· 288 battles1,485the gun carries none
LogicalGame’s clans history
1 clans · 3 months in clans
