Light_Neon's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 22,701 | 0 | 0 | 0 | ||||
| Tier | 7.85 | — | — | — | ||||
| Wins | 11,937 | 52.58% | 0 | — | 0 | — | 0 | — |
| Losses | 10,535 | 46.41% | 0 | — | 0 | — | 0 | — |
| Draws | 229 | 1.01% | 0 | — | 0 | — | 0 | — |
| Battles survived | 5,371 | 23.66% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 18,959 | 0.84 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.09 | — | — | — | ||||
| Tanks spotted | 19,895 | 0.88 | 0 | — | 0 | — | 0 | — |
| Damages | 1,312.37 | — | — | — | ||||
| Track damages | 62.02 | — | — | — | ||||
| Spotting damages | 293.88 | — | — | — | ||||
| Assisting damages | 355.91 | — | — | — | ||||
| Combined damages | 1,668.27 | — | — | — | ||||
| Base capture | 10,843 | 0.48 | 0 | — | 0 | — | 0 | — |
| Base defense | 10,984 | 0.48 | 0 | — | 0 | — | 0 | — |
| Experience | 668.87 | — | — | — | ||||
| Hit rate | 71.66% | — | — | — | ||||
| Personal rating | 6,941 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 6,059 | 0 | 0 | 0 | ||||
| WN7 | 1,153.79 | — | — | — | ||||
| WN8 | 1,512.63 | — | — | — | ||||
| WNX | 1,439.50 | — | — | — | ||||
Light_Neon's progression
Tanks shaping Light_Neon's rating
Tanks that prop the overall up: dropping them would lower the rating.
- E 100Tier X· 1,172 battles1,787.16−23.85 if removed
- E 50 Ausf. MTier X· 834 battles1,695.39−12.48 if removed
- MausTier X· 232 battles2,309.24−10.83 if removed
- Grille 15Tier X· 271 battles2,203.37−10.38 if removed
- STB-1Tier X· 352 battles1,854.76−8.53 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Tiger ITier VII· 402 battles475.03+18.87 if removed
- VK 36.01 (H)Tier VI· 320 battles317.47+12.31 if removed
- Pz.Kpfw. III/IVTier V· 351 battles282.54+11.98 if removed
- Tiger IITier VIII· 313 battles890.86+7.06 if removed
- Pz.Kpfw. III Ausf. JTier IV· 112 battles34.75+6.51 if removed
Light_Neon's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
45 of 272 vehicles carry a mark (17% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
55 of 272 vehicles carry an Ace Tanker (20% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
Light_Neon's clans history
3 clans · 6y 5mo in clans
