LayerAI’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 67,538 | 0 | 4 | 24 | ||||
| Avg tier | 7.43 | — | 8.00 | 9.38 | ||||
| Wins | 33,926 | 50.23% | 0 | — | 3 | 75.00% | 13 | 54.17% |
| Losses | 32,861 | 48.66% | 0 | — | — | — | ||
| Draws | 751 | 1.11% | 0 | — | — | — | ||
| Battles survived | 13,575 | 20.10% | 0 | — | 1 | 25.00% | 6 | 25.00% |
| Tanks destroyed | 59,324 | 0.88 | 0 | — | 0 | 0.00 | 14 | 0.58 |
| Destruction ratio | 1.10 | — | 0.00 | 0.78 | ||||
| Tanks spotted | 92,728 | 1.37 | 0 | — | 4 | 1.00 | 38 | 1.58 |
| Damages | 1,062.08 | — | 771.00 | 1,541.04 | ||||
| Track damages | 50.30 | — | 0.00 | 23.21 | ||||
| Spotting damages | 317.04 | — | 0.00 | 541.50 | ||||
| Assisting damages | 367.34 | — | 0.00 | 564.71 | ||||
| Combined damages | 1,441.09 | — | 771.00 | 2,105.75 | ||||
| Base capture | 39,205 | 0.58 | 0 | — | 0 | 0.00 | 5 | 0.21 |
| Base defense | 36,785 | 0.54 | 0 | — | 0 | 0.00 | 0 | 0.00 |
| Experience | 542.18 | — | 733.75 | 879.33 | ||||
| Hit rate | 63.57% | — | 68.18% | 64.85% | ||||
| Personal rating | 6,566 | 0 | 0 | +1 | ||||
| World of Tanks Rating | 5,720 | 0 | 0 | 0 | ||||
| WN7 | 1,147.12 | — | 671.56 | 1,016.98 | ||||
| WN8 | 1,460.33 | — | 762.70 | 1,389.09 | ||||
| WNX | 1,357.39 | — | 227.81 | 1,281.18 | ||||
LayerAI’s battles
Share your battles
Wargaming publishes nothing about a single battle, and nobody has shared one of LayerAI’s yet. With the unicum.gg mod, the battles you play show up here, with the whole roster.
LayerAI’s progression
Tanks shaping LayerAI’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Tier VIII· 3,870 battles1,512.80−13.98 if removed
- Tier X· 478 battles2,604.53−12.49 if removed
- Tier V· 1,477 battles2,337.01−11.29 if removed
- Tier X· 358 battles2,361.28−8.94 if removed
- Tier X· 985 battles1,650.17−7.13 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Tier IX· 1,559 battles965.01+12.36 if removed
- Tier IX· 654 battles613.95+11.36 if removed
- Tier VII· 371 battles237.73+6.71 if removed
- Tier VI· 1,365 battles984.93+6.13 if removed
- Tier X· 628 battles975.42+5.33 if removed
LayerAI’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 343 of 455 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
145 of 455 vehicles carry an Ace Tanker (32% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 27 battles2,119the gun carries none
- Tier VIII· 54 battles2,190the gun carries none
- Tier VIII· 52 battles1,959the gun carries none
LayerAI’s clans history
18 clans · 2y 11mo in clans