Last_Natural_Man’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 446 | 0 | 0 | 0 | ||||
| Tier | 7.48 | — | — | — | ||||
| Wins | 232 | 52.02% | 0 | — | 0 | — | 0 | — |
| Losses | 207 | 46.41% | 0 | — | 0 | — | 0 | — |
| Draws | 7 | 1.57% | 0 | — | 0 | — | 0 | — |
| Battles survived | 189 | 42.38% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 433 | 0.97 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.68 | — | — | — | ||||
| Tanks spotted | 265 | 0.59 | 0 | — | 0 | — | 0 | — |
| Damages | 1,465.58 | — | — | — | ||||
| Track damages | 42.18 | — | — | — | ||||
| Spotting damages | 188.06 | — | — | — | ||||
| Assisting damages | 230.24 | — | — | — | ||||
| Combined damages | 1,695.82 | — | — | — | ||||
| Base capture | 491 | 1.10 | 0 | — | 0 | — | 0 | — |
| Base defense | 604 | 1.35 | 0 | — | 0 | — | 0 | — |
| Experience | 778.66 | — | — | — | ||||
| Hit rate | 70.61% | — | — | — | ||||
| Personal rating | 4,601 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 6,968 | 0 | 0 | 0 | ||||
| WN7 | 1,369.59 | — | — | — | ||||
| WN8 | 1,866.68 | — | — | — | ||||
| WNX | 1,750.22 | — | — | — | ||||
Last_Natural_Man’s progression
Tanks shaping Last_Natural_Man’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- ChallengerTier VII· 36 battles2,469.09−66.04 if removed
- T29Tier VII· 38 battles1,954.65−18.05 if removed
- FV4004 ConwayTier IX· 66 battles1,743.68−3.10 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- CharioteerTier VIII· 69 battles1,339.67+87.40 if removed
- M103Tier IX· 77 battles1,570.85+52.32 if removed
- AchillesTier VI· 38 battles1,391.30+30.64 if removed
- T32Tier VIII· 47 battles1,729.34+4.00 if removed
Last_Natural_Man’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
1 of 15 vehicles carry a mark (7% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
1 of 15 vehicles carry an Ace Tanker (7% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VII· 36 battles1,686the gun carries none
- Tier VIII· 47 battles1,872the gun carries none
- Tier IX· 66 battles2,103the gun carries none
Last_Natural_Man’s clans history
1 clans · 1y 6mo in clans
