LOLTM’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 15,277 | 0 | 0 | 49 | ||||
| Tier | 6.96 | — | — | 8.73 | ||||
| Wins | 7,133 | 46.69% | 0 | — | 0 | — | 23 | 46.94% |
| Losses | 7,982 | 52.25% | 0 | — | 0 | — | 26 | 53.06% |
| Draws | 162 | 1.06% | 0 | — | 0 | — | 0 | 0.00% |
| Battles survived | 3,133 | 20.51% | 0 | — | 0 | — | 12 | 24.49% |
| Tanks destroyed | 8,011 | 0.52 | 0 | — | 0 | — | 30 | 0.61 |
| Destruction ratio | 0.66 | — | — | 0.81 | ||||
| Tanks spotted | 12,619 | 0.83 | 0 | — | 0 | — | 40 | 0.82 |
| Damages | 696.90 | — | — | 1,128.10 | ||||
| Track damages | 41.23 | — | — | 48.67 | ||||
| Spotting damages | 213.32 | — | — | 335.71 | ||||
| Assisting damages | 254.55 | — | — | 384.39 | ||||
| Combined damages | 951.45 | — | — | 1,512.49 | ||||
| Base capture | 17,984 | 1.18 | 0 | — | 0 | — | 87 | 1.78 |
| Base defense | 3,707 | 0.24 | 0 | — | 0 | — | 0 | 0.00 |
| Experience | 436.91 | — | — | 652.73 | ||||
| Hit rate | 54.47% | — | — | 59.23% | ||||
| Personal rating | 3,959 | 0 | 0 | +5 | ||||
| World of Tanks Rating | 3,619 | 0 | 0 | +1 | ||||
| WN7 | 699.43 | — | — | 752.90 | ||||
| WN8 | 778.91 | — | — | 916.27 | ||||
| WNX | 662.97 | — | — | 916.74 | ||||
LOLTM’s progression
Tanks shaping LOLTM’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Char Futur 4Tier IX· 372 battles1,076.64−13.11 if removed
- LöweTier VIII· 416 battles1,088.75−12.88 if removed
- Object 257Tier IX· 182 battles1,501.86−11.20 if removed
- IS-7Tier X· 315 battles999.18−10.49 if removed
- IS-3Tier VIII· 462 battles988.53−10.45 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- M12Tier VII· 277 battles372.96+4.77 if removed
- AMX 13 75Tier VII· 250 battles371.65+4.62 if removed
- T-28Tier IV· 95 battles3.68+4.19 if removed
- NashornTier VI· 186 battles291.08+4.04 if removed
- KV-85Tier VI· 292 battles422.52+3.99 if removed
LOLTM’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
12 of 248 vehicles carry a mark (5% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
19 of 248 vehicles carry an Ace Tanker (8% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier IX· 72 battles1,344the gun carries none
- Tier VIII· 57 battles1,409the gun carries none
LOLTM’s clans history
16 clans · 5y 12mo in clans
