Kule100’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 28,801 | 0 | 0 | 0 | ||||
| Tier | 6.72 | — | — | — | ||||
| Wins | 13,474 | 46.78% | 0 | — | 0 | — | 0 | — |
| Losses | 15,140 | 52.57% | 0 | — | 0 | — | 0 | — |
| Draws | 187 | 0.65% | 0 | — | 0 | — | 0 | — |
| Battles survived | 6,244 | 21.68% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 15,731 | 0.55 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.70 | — | — | — | ||||
| Tanks spotted | 20,304 | 0.70 | 0 | — | 0 | — | 0 | — |
| Damages | 604.45 | — | — | — | ||||
| Track damages | 49.52 | — | — | — | ||||
| Spotting damages | 178.04 | — | — | — | ||||
| Assisting damages | 227.56 | — | — | — | ||||
| Combined damages | 832.01 | — | — | — | ||||
| Base capture | 28,880 | 1.00 | 0 | — | 0 | — | 0 | — |
| Base defense | 11,468 | 0.40 | 0 | — | 0 | — | 0 | — |
| Experience | 381.03 | — | — | — | ||||
| Hit rate | 61.89% | — | — | — | ||||
| Personal rating | 3,707 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 3,387 | 0 | 0 | 0 | ||||
| WN7 | 682.42 | — | — | — | ||||
| WN8 | 716.87 | — | — | — | ||||
| WNX | 588.20 | — | — | — | ||||
Kule100’s progression
Tanks shaping Kule100’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Rheinmetall Skorpion GTier VIII· 3,130 battles843.41−35.47 if removed
- M10 WolverineTier V· 1,845 battles808.55−15.72 if removed
- T-62ATier X· 448 battles875.66−6.94 if removed
- T-10Tier IX· 636 battles787.89−5.73 if removed
- T-54 first prototypeTier VIII· 729 battles730.99−4.67 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- T-150Tier VI· 276 battles187.61+4.16 if removed
- CrusaderTier VI· 327 battles247.41+3.39 if removed
- KV-4Tier VIII· 157 battles162.18+3.19 if removed
- Type 2597 Chi-HaTier III· 142 battles12.73+3.19 if removed
- Marder IITier III· 161 battles27.08+2.72 if removed
Kule100’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
10 of 223 vehicles carry a mark (4% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
12 of 223 vehicles carry an Ace Tanker (5% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 159 battles1,407the gun carries none
- Tier X· 448 battles1,759the gun carries none
- Tier VIII· 81 battles1,521the gun carries none
Kule100’s clans history
4 clans · 9y 11mo in clans
