KingM97’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 4,972 | 0 | 0 | 13 | ||||
| Tier | 7.73 | — | — | 10.50 | ||||
| Wins | 2,263 | 45.51% | 0 | — | 0 | — | 7 | 53.85% |
| Losses | 2,639 | 53.08% | 0 | — | 0 | — | 6 | 46.15% |
| Draws | 70 | 1.41% | 0 | — | 0 | — | 0 | 0.00% |
| Battles survived | 1,096 | 22.04% | 0 | — | 0 | — | 3 | 23.08% |
| Tanks destroyed | 2,459 | 0.49 | 0 | — | 0 | — | 5 | 0.38 |
| Destruction ratio | 0.63 | — | — | 0.50 | ||||
| Tanks spotted | 3,345 | 0.67 | 0 | — | 0 | — | 11 | 0.85 |
| Damages | 869.03 | — | — | 1,131.85 | ||||
| Track damages | 48.83 | — | — | 0.00 | ||||
| Spotting damages | 222.24 | — | — | 121.83 | ||||
| Assisting damages | 271.07 | — | — | 121.83 | ||||
| Combined damages | 1,140.10 | — | — | 1,598.50 | ||||
| Base capture | 2,612 | 0.53 | 0 | — | 0 | — | 0 | 0.00 |
| Base defense | 1,236 | 0.25 | 0 | — | 0 | — | 0 | 0.00 |
| Experience | 529.56 | — | — | 640.31 | ||||
| Hit rate | 64.05% | — | — | 65.91% | ||||
| Personal rating | 4,203 | 0 | 0 | +5 | ||||
| World of Tanks Rating | 3,412 | 0 | 0 | +3 | ||||
| WN7 | 667.43 | — | — | 640.71 | ||||
| WN8 | 791.43 | — | — | 937.01 | ||||
| WNX | 665.42 | — | — | 565.70 | ||||
KingM97’s progression
Tanks shaping KingM97’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Super ConquerorTier X· 131 battles1,118.72−14.82 if removed
- MausTier X· 153 battles1,019.68−12.89 if removed
- M10 RBFMTier V· 151 battles1,349.35−12.63 if removed
- Object 277Tier X· 149 battles908.90−10.50 if removed
- K-91Tier X· 246 battles831.54−10.46 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- TVP VTU KonceptTier VIII· 128 battles369.36+8.26 if removed
- Object 416Tier VIII· 93 battles381.16+5.99 if removed
- A-44Tier VII· 92 battles350.12+5.59 if removed
- Kanonenjagdpanzer 105Tier VIII· 108 battles431.33+5.48 if removed
- Škoda T 25Tier VI· 95 battles327.45+4.78 if removed
KingM97’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 134 of 135 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
1 of 135 vehicles carry an Ace Tanker (1% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 40 battles1,464the gun carries none
- Tier VII· 42 battles1,213the gun carries none
KingM97’s clans history
2 clans · 3y 11mo in clans
