KeyDancer’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 39,170 | 0 | 35 | 251 | ||||
| Avg tier | 7.16 | — | 9.51 | 9.46 | ||||
| Wins | 20,073 | 51.25% | 0 | — | 19 | 54.29% | 124 | 49.40% |
| Losses | 18,596 | 47.48% | 0 | — | 15 | 42.86% | 121 | 48.21% |
| Draws | 501 | 1.28% | 0 | — | 1 | 2.86% | 6 | 2.39% |
| Battles survived | 10,316 | 26.34% | 0 | — | 7 | 20.00% | 57 | 22.71% |
| Tanks destroyed | 32,137 | 0.82 | 0 | — | 31 | 0.89 | 155 | 0.62 |
| Destruction ratio | 1.11 | — | 1.11 | 0.80 | ||||
| Tanks spotted | 52,514 | 1.34 | 0 | — | 66 | 1.89 | 376 | 1.50 |
| Damages | 971.21 | — | 1,387.60 | 1,252.85 | ||||
| Track damages | 58.86 | — | 49.66 | 44.70 | ||||
| Spotting damages | 288.53 | — | 547.57 | 573.10 | ||||
| Assisting damages | 347.39 | — | 597.23 | 617.80 | ||||
| Combined damages | 1,318.60 | — | 1,984.83 | 1,870.65 | ||||
| Base capture | 68,812 | 1.76 | 0 | — | 18 | 0.51 | 218 | 0.87 |
| Base defense | 18,135 | 0.46 | 0 | — | 0 | 0.00 | 10 | 0.04 |
| Experience | 478.96 | — | 522.03 | 505.18 | ||||
| Hit rate | 56.96% | — | 71.26% | 62.61% | ||||
| Personal rating | 6,125 | 0 | +1 | +1 | ||||
| World of Tanks Rating | 5,903 | 0 | -1 | -13 | ||||
| WN7 | 1,108.97 | — | 1,141.61 | 864.58 | ||||
| WN8 | 1,389.34 | — | 1,393.15 | 1,055.31 | ||||
| WNX | 1,282.26 | — | 1,292.34 | 1,087.55 | ||||
KeyDancer’s battles
Share your battles
Wargaming publishes nothing about a single battle, and nobody has shared one of KeyDancer’s yet. With the unicum.gg mod, the battles you play show up here, with the whole roster.
KeyDancer’s progression
Tanks shaping KeyDancer’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Tier VI· 3,052 battles1,849.54−30.35 if removed
- Tier VIII· 1,061 battles1,757.26−14.36 if removed
- Tier V· 1,859 battles1,710.79−13.07 if removed
- Tier VII· 1,255 battles1,508.24−7.84 if removed
- Tier VII· 1,334 battles1,530.70−7.59 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Tier IX· 1,048 battles782.78+17.31 if removed
- Tier VI· 2,823 battles1,015.26+11.10 if removed
- Tier III· 699 battles397.21+8.07 if removed
- Tier V· 303 battles31.84+7.56 if removed
- Tier IV· 407 battles256.90+6.63 if removed
KeyDancer’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 100 of 132 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
48 of 132 vehicles carry an Ace Tanker (36% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VI· 30 battles1,341the gun carries none
- Tier VI· 393 battles1,142the gun carries none
- Tier VI· 53 battles1,112the gun carries none
- Tier IX· 129 battles1,970the gun carries none
- Tier IX· 131 battles1,774the gun carries none
- Tier V· 135 battles674the gun carries none
KeyDancer’s clans history
12 clans · 10y 9mo in clans
