InsaneKeyhand

Joined Sep 2025Last battle Updated
enfi
[YAPP] YAP Patrol
Recruit · joined 30 Mar 2026
YAPP emblem

InsaneKeyhand’s random battles stats ·

StatTotalLast 24hLast 7dLast 30d
Battles3110156
Tier9.66—10.009.88
Wins20967.20%0—00.00%3358.93%
Losses9430.23%0—1100.00%2137.50%
Draws82.57%0—00.00%23.57%
Battles survived16151.77%0—00.00%2850.00%
Tanks destroyed4111.320—00.00661.18
Destruction ratio2.74—0.002.36
Tanks spotted1750.560—11.00260.46
Damages2,709.46—1,871.002,759.73
Track damages86.35—0.0059.91
Spotting damages308.70—805.00373.23
Assisting damages395.05—805.00433.14
Combined damages3,104.51—2,676.003,192.88
Base capture1240.400—00.0000.00
Base defense680.220—00.00440.79
Experience1,003.76—573.00998.61
Hit rate66.08%—80.00%59.49%
Personal rating4,4260+4+297
World of Tanks Rating8,6310-5-14
WN71,654.36—360.221,551.95
WN82,613.06—853.542,682.28
WNX2,397.02—940.562,479.87

InsaneKeyhand’s progression

Solid line is overall WNX (matches the Total column above), drifting slowly as new battles accumulate. Dashed line is per-session WNX, computed from the battles played since the previous snapshot. It shows hot and cold streaks. Line color follows the rating tier.

Tanks shaping InsaneKeyhand’s rating

🚀 Lifting the ratingWNX

Tanks that prop the overall up: dropping them would lower the rating.

  • Type 5 Heavy
    Tier X· 179 battles
    2,793.45−648.22 if removed
⚓ Dragging the ratingWNX

Tanks that weigh the overall down: dropping them would raise the rating.

  • Object 261
    Tier X· 55 battles
    879.64+292.27 if removed

InsaneKeyhand’s marks and mastery

Marks of Excellence100

Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.

TierNone
X21——
IX2———
VIII4———
VI1———

1 of 10 vehicles carry a mark (10% of the garage).

Marks of Mastery03rd Class332nd Class211st Class13Ace TankerM

Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.

TierNone3rd Class32nd Class21st Class1Ace TankerM
X——1—2
IX1———1
VIII1—21—
VI1————

3 of 10 vehicles carry an Ace Tanker (30% of the garage).

Playing above the gun

Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.

InsaneKeyhand’s clans history

1 clans · 5 months in clans

Sep 20252026today
[YAPP]YAPP emblemYAP Patrolcurrent6 months