I_AlphaTier_I’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 6,263 | 0 | 0 | 0 | ||||
| Tier | 6.59 | — | — | — | ||||
| Wins | 2,744 | 43.81% | 0 | — | 0 | — | 0 | — |
| Losses | 3,446 | 55.02% | 0 | — | 0 | — | 0 | — |
| Draws | 73 | 1.17% | 0 | — | 0 | — | 0 | — |
| Battles survived | 1,300 | 20.76% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 3,157 | 0.50 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.64 | — | — | — | ||||
| Tanks spotted | 3,642 | 0.58 | 0 | — | 0 | — | 0 | — |
| Damages | 530.11 | — | — | — | ||||
| Track damages | 34.83 | — | — | — | ||||
| Spotting damages | 160.44 | — | — | — | ||||
| Assisting damages | 195.28 | — | — | — | ||||
| Combined damages | 725.39 | — | — | — | ||||
| Base capture | 5,049 | 0.81 | 0 | — | 0 | — | 0 | — |
| Base defense | 1,319 | 0.21 | 0 | — | 0 | — | 0 | — |
| Experience | 403.41 | — | — | — | ||||
| Hit rate | 61.62% | — | — | — | ||||
| Personal rating | 3,044 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 2,790 | 0 | 0 | 0 | ||||
| WN7 | 551.89 | — | — | — | ||||
| WN8 | 543.93 | — | — | — | ||||
| WNX | 464.70 | — | — | — | ||||
I_AlphaTier_I’s progression
Tanks shaping I_AlphaTier_I’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- VK 100.01 (P)Tier VIII· 239 battles1,116.99−26.04 if removed
- Grille 15Tier X· 154 battles897.26−14.21 if removed
- 50TP prototypTier VIII· 113 battles1,194.35−13.92 if removed
- E 100Tier X· 82 battles948.92−9.67 if removed
- Tiger IITier VIII· 187 battles717.51−8.19 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Sturer EmilTier VII· 349 battles239.22+13.67 if removed
- ISTier VII· 155 battles278.86+5.34 if removed
- AMX 40Tier IV· 63 battles15.57+4.98 if removed
- Jagdpanzer IVTier VI· 111 battles190.61+4.53 if removed
- KV-2Tier VI· 75 battles133.23+4.27 if removed
I_AlphaTier_I’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
2 of 116 vehicles carry a mark (2% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
5 of 116 vehicles carry an Ace Tanker (4% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 113 battles1,553the gun carries none
I_AlphaTier_I’s clans history
6 clans · 2y 5mo in clans