IICrashII’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 18,111 | 1 | 1 | 180 | ||||
| Tier | 8.35 | 8.00 | 8.00 | 8.86 | ||||
| Wins | 9,245 | 51.05% | 1 | 100.00% | 1 | 100.00% | 93 | 51.67% |
| Losses | 8,622 | 47.61% | 0 | 0.00% | 0 | 0.00% | 86 | 47.78% |
| Draws | 244 | 1.35% | 0 | 0.00% | 0 | 0.00% | 1 | 0.56% |
| Battles survived | 4,686 | 25.87% | 1 | 100.00% | 1 | 100.00% | 41 | 22.78% |
| Tanks destroyed | 16,182 | 0.89 | 1 | 1.00 | 1 | 1.00 | 193 | 1.07 |
| Destruction ratio | 1.21 | — | — | 1.39 | ||||
| Tanks spotted | 21,897 | 1.21 | 2 | 2.00 | 2 | 2.00 | 288 | 1.60 |
| Damages | 1,665.36 | 2,437.00 | 2,437.00 | 2,136.03 | ||||
| Track damages | 61.16 | 471.00 | 471.00 | 45.70 | ||||
| Spotting damages | 344.05 | 780.00 | 780.00 | 409.80 | ||||
| Assisting damages | 405.22 | 1,251.00 | 1,251.00 | 455.50 | ||||
| Combined damages | 2,070.58 | 3,688.00 | 3,688.00 | 2,569.43 | ||||
| Base capture | 6,695 | 0.37 | 0 | 0.00 | 0 | 0.00 | 8 | 0.04 |
| Base defense | 5,852 | 0.32 | 0 | 0.00 | 0 | 0.00 | 70 | 0.39 |
| Experience | 777.24 | 1,544.00 | 1,544.00 | 1,004.96 | ||||
| Hit rate | 73.81% | 100.00% | 100.00% | 77.55% | ||||
| Personal rating | 7,307 | +1 | +1 | +12 | ||||
| World of Tanks Rating | 6,600 | 0 | 0 | +18 | ||||
| WN7 | 1,254.62 | 1,911.56 | 1,911.56 | 1,489.94 | ||||
| WN8 | 1,843.30 | 2,633.95 | 2,633.95 | 2,446.32 | ||||
| WNX | 1,804.62 | 3,655.30 | 3,655.30 | 2,371.71 | ||||
IICrashII’s progression
Tanks shaping IICrashII’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- T803Tier XI· 325 battles3,122.33−29.41 if removed
- AMX 67 ImbattableTier XI· 234 battles2,869.52−20.85 if removed
- STB-1Tier X· 829 battles2,124.85−20.15 if removed
- Leopard 1Tier X· 356 battles2,658.62−19.81 if removed
- Progetto M35 mod. 46Tier VIII· 1,207 battles1,955.77−14.62 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Tiger IITier VIII· 368 battles459.68+30.26 if removed
- Panzer 58 MutzTier VIII· 395 battles565.42+27.24 if removed
- ISU-152Tier VIII· 361 battles780.12+21.58 if removed
- Pz.Kpfw. III/IVTier V· 478 battles464.01+21.37 if removed
- SU-152Tier VII· 281 battles423.09+19.45 if removed
IICrashII’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 169 of 170 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
47 of 170 vehicles carry an Ace Tanker (28% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier V· 31 battles1,079the gun carries none
- Tier VII· 48 battles1,719the gun carries none
- Tier VIII· 29 battles1,739the gun carries none
- Tier X· 49 battles3,039the gun carries none
- Tier VII· 25 battles1,531the gun carries none
- Tier VIII· 54 battles1,758the gun carries none
IICrashII’s clans history
6 clans · 6y 1mo in clans