Hyper_Gaming_2021’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 8,658 | 0 | 0 | 0 | ||||
| Tier | 7.45 | — | — | — | ||||
| Wins | 4,045 | 46.72% | 0 | — | 0 | — | 0 | — |
| Losses | 4,511 | 52.10% | 0 | — | 0 | — | 0 | — |
| Draws | 102 | 1.18% | 0 | — | 0 | — | 0 | — |
| Battles survived | 1,219 | 14.08% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 3,662 | 0.42 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.49 | — | — | — | ||||
| Tanks spotted | 9,956 | 1.15 | 0 | — | 0 | — | 0 | — |
| Damages | 710.48 | — | — | — | ||||
| Track damages | 25.54 | — | — | — | ||||
| Spotting damages | 247.74 | — | — | — | ||||
| Assisting damages | 273.28 | — | — | — | ||||
| Combined damages | 983.76 | — | — | — | ||||
| Base capture | 2,588 | 0.30 | 0 | — | 0 | — | 0 | — |
| Base defense | 1,661 | 0.19 | 0 | — | 0 | — | 0 | — |
| Experience | 474.46 | — | — | — | ||||
| Hit rate | 71.31% | — | — | — | ||||
| Personal rating | 3,972 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 3,463 | 0 | 0 | 0 | ||||
| WN7 | 661.09 | — | — | — | ||||
| WN8 | 678.86 | — | — | — | ||||
| WNX | 550.86 | — | — | — | ||||
Hyper_Gaming_2021’s progression
Tanks shaping Hyper_Gaming_2021’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Jagdtiger PrototypeTier VIII· 663 battles863.48−26.57 if removed
- E 100Tier X· 261 battles907.84−14.51 if removed
- STK-2Tier XI· 132 battles1,011.60−11.33 if removed
- Type 68Tier IX· 261 battles804.94−9.22 if removed
- JagdtigerTier IX· 117 battles949.73−6.25 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- CharioteerTier VIII· 269 battles175.05+15.07 if removed
- GSR 3301 SetterTier VII· 121 battles196.67+4.56 if removed
- LHMTVTier VIII· 137 battles289.76+4.13 if removed
- AchillesTier VI· 114 battles190.43+4.02 if removed
- E 75Tier IX· 420 battles495.21+3.87 if removed
Hyper_Gaming_2021’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
3 of 158 vehicles carry a mark (2% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
10 of 158 vehicles carry an Ace Tanker (6% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 59 battles1,295the gun carries none
- Tier VIII· 63 battles1,405the gun carries none
- Tier VII· 44 battles1,103the gun carries none
- Tier VIII· 138 battles1,236the gun carries none
Hyper_Gaming_2021’s clans history
4 clans · 3y 1mo in clans
