HyperVer’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 4,859 | 0 | 0 | 0 | ||||
| Tier | 5.60 | — | — | — | ||||
| Wins | 2,297 | 47.27% | 0 | — | 0 | — | 0 | — |
| Losses | 2,530 | 52.07% | 0 | — | 0 | — | 0 | — |
| Draws | 32 | 0.66% | 0 | — | 0 | — | 0 | — |
| Battles survived | 761 | 15.66% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 2,934 | 0.60 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.72 | — | — | — | ||||
| Tanks spotted | 6,353 | 1.31 | 0 | — | 0 | — | 0 | — |
| Damages | 490.69 | — | — | — | ||||
| Track damages | 26.02 | — | — | — | ||||
| Spotting damages | 136.26 | — | — | — | ||||
| Assisting damages | 162.28 | — | — | — | ||||
| Combined damages | 652.97 | — | — | — | ||||
| Base capture | 5,843 | 1.20 | 0 | — | 0 | — | 0 | — |
| Base defense | 2,255 | 0.46 | 0 | — | 0 | — | 0 | — |
| Experience | 320.07 | — | — | — | ||||
| Hit rate | 61.77% | — | — | — | ||||
| Personal rating | 3,490 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 4,399 | 0 | 0 | 0 | ||||
| WN7 | 800.62 | — | — | — | ||||
| WN8 | 831.65 | — | — | — | ||||
| WNX | 619.44 | — | — | — | ||||
HyperVer’s progression
Tanks shaping HyperVer’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- IS-3Tier VIII· 602 battles1,119.13−97.58 if removed
- KV-85Tier VI· 869 battles988.81−80.32 if removed
- KV-13Tier VII· 485 battles743.93−15.18 if removed
- Object 257Tier IX· 67 battles1,195.61−13.26 if removed
- Pz.Kpfw. I Ausf. CTier III· 183 battles548.49−5.65 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- A-20Tier V· 290 battles40.37+37.53 if removed
- Pz.Kpfw. 38 (t) n.A.Tier IV· 177 battles50.06+21.73 if removed
- MT-25Tier VI· 158 battles274.52+10.99 if removed
- KV-2Tier VI· 59 battles117.84+8.10 if removed
- StuG III Ausf. GTier V· 138 battles325.96+7.54 if removed
HyperVer’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
3 of 81 vehicles carry a mark (4% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
6 of 81 vehicles carry an Ace Tanker (7% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier IX· 67 battles1,770the gun carries none
HyperVer’s clans history
8 clans · 11y 3mo in clans
