HyperTech's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 15,318 | 0 | 0 | 0 | ||||
| Tier | 7.55 | — | — | — | ||||
| Wins | 7,946 | 51.87% | 0 | — | 0 | — | 0 | — |
| Losses | 7,230 | 47.20% | 0 | — | 0 | — | 0 | — |
| Draws | 142 | 0.93% | 0 | — | 0 | — | 0 | — |
| Battles survived | 4,730 | 30.88% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 14,342 | 0.94 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.35 | — | — | — | ||||
| Tanks spotted | 13,832 | 0.90 | 0 | — | 0 | — | 0 | — |
| Damages | 1,288.32 | — | — | — | ||||
| Track damages | 56.66 | — | — | — | ||||
| Spotting damages | 260.05 | — | — | — | ||||
| Assisting damages | 316.70 | — | — | — | ||||
| Combined damages | 1,605.02 | — | — | — | ||||
| Base capture | 10,649 | 0.70 | 0 | — | 0 | — | 0 | — |
| Base defense | 10,402 | 0.68 | 0 | — | 0 | — | 0 | — |
| Experience | 556.19 | — | — | — | ||||
| Hit rate | 72.09% | — | — | — | ||||
| Personal rating | 7,061 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 6,868 | 0 | 0 | 0 | ||||
| WN7 | 1,237.75 | — | — | — | ||||
| WN8 | 1,661.71 | — | — | — | ||||
| WNX | 1,591.38 | — | — | — | ||||
HyperTech's progression
Tanks shaping HyperTech's rating
Tanks that prop the overall up: dropping them would lower the rating.
- Object 704Tier IX· 705 battles1,966.60−23.39 if removed
- FV4005 Stage IITier X· 885 battles1,759.28−20.46 if removed
- Emil ITier VIII· 276 battles2,213.40−12.49 if removed
- Type 63Tier VIII· 349 battles2,014.05−11.62 if removed
- KranvagnTier X· 262 battles1,949.65−9.69 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Tiger ITier VII· 531 battles699.50+35.07 if removed
- Tiger IITier VIII· 460 battles731.94+30.73 if removed
- Pz.Kpfw. IV Ausf. HTier V· 279 battles321.06+14.35 if removed
- VK 36.01 (H)Tier VI· 224 battles567.03+12.71 if removed
- M53/M55Tier IX· 250 battles1,181.60+8.04 if removed
HyperTech's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
45 of 157 vehicles carry a mark (29% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
48 of 157 vehicles carry an Ace Tanker (31% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 33 battles2,049carriesnone
- Tier VIII· 29 battles1,931carriesnone
- Tier IX· 35 battles2,678carriesnone
- Tier VIII· 59 battles2,083carriesnone
- Tier VIII· 41 battles2,213carriesnone
- Tier IX· 47 battles2,612carriesnone
HyperTech's clans history
2 clans · 10y 6mo in clans
