HyperTech

Joined Jun 2011Last battle Updated
hu
[URAL] URAL
Junior Officer · joined 17 Aug 2016
URAL emblem

HyperTech’s random battles stats ·

StatTotalLast 24hLast 7dLast 30d
Battles15,318000
Avg tier7.55———
Wins7,94651.87%0—0—0—
Losses7,23047.20%0—0—0—
Draws1420.93%0—0—0—
Battles survived4,73030.88%0—0—0—
Tanks destroyed14,3420.940—0—0—
Destruction ratio1.35———
Tanks spotted13,8320.900—0—0—
Damages1,288.32———
Track damages56.66———
Spotting damages260.05———
Assisting damages316.70———
Combined damages1,605.02———
Base capture10,6490.700—0—0—
Base defense10,4020.680—0—0—
Experience556.19———
Hit rate72.09%———
Personal rating7,061000
World of Tanks Rating6,868000
WN71,237.75———
WN81,661.79———
WNX1,598.22———

HyperTech’s battles

Example

Share your battles

Wargaming publishes nothing about a single battle, and nobody has shared one of HyperTech’s yet. With the unicum.gg mod, the battles you play show up here, with the whole roster.

HyperTech’s progression

Not enough history yet

A curve needs two points and this account has one so far. It appears once the next snapshot lands.

Tanks shaping HyperTech’s rating

🚀 Lifting the ratingWNX

Tanks that prop the overall up: dropping them would lower the rating.

  • Tier IX· 705 battles
    2,002.64−24.92 if removed
  • Tier X· 885 battles
    1,816.60−23.00 if removed
  • Tier VIII· 276 battles
    2,188.60−11.99 if removed
  • Tier VIII· 349 battles
    1,989.20−10.60 if removed
  • Tier X· 262 battles
    1,974.69−10.11 if removed
⚓ Dragging the ratingWNX

Tanks that weigh the overall down: dropping them would raise the rating.

  • Tier VII· 531 battles
    727.59+33.46 if removed
  • Tier VIII· 460 battles
    729.08+31.38 if removed
  • Tier V· 279 battles
    323.55+14.44 if removed
  • Tier VI· 224 battles
    561.22+13.02 if removed
  • Tier IX· 250 battles
    1,194.34+7.89 if removed

HyperTech’s marks and mastery

Marks of Excellence3690

Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.

TierNone
X105——
IX791—
VIII18103—
VII862—
VI862—
V13—1—

Marks read for 109 of 157 vehicles. The rest fill in as the account is refreshed.

Marks of Mastery123rd Class3282nd Class2551st Class148Ace TankerM

Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.

TierNone3rd Class32nd Class21st Class1Ace TankerM
X1—482
IX11267
VIII1441111
VII11—410
VI———610
V——365
IV12351
III41342
II2164—
I3231—

48 of 157 vehicles carry an Ace Tanker (31% of the garage).

Above the bar, without the mark

Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.

Compare every vehicle with its mark thresholds
  • Tier VIII· 59 battles
    2,083the gun carries none
  • Tier IX· 31 battles
    2,258the gun carries none
  • Tier IX· 47 battles
    2,612the gun carries none

HyperTech’s clans history

4 clans · 11y 3mo in clans

Jun 2011201420162018202020222024today
[URAL]URAL emblemURALcurrent10 years
[AKELA]AKELA emblemakela10 Aug 20165 months
[AKELA]AKELA emblemakela27 Feb 20161 month
[WAKE]WAKE emblemEbredes22 Dec 20156 months