HyperHeLL's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 45,625 | 0 | 0 | 0 | ||||
| Tier | 8.01 | — | — | 10.63 | ||||
| Wins | 22,992 | 50.39% | 0 | — | 0 | — | 0 | — |
| Losses | 22,062 | 48.36% | 0 | — | 0 | — | 0 | — |
| Draws | 571 | 1.25% | 0 | — | 0 | — | 0 | — |
| Battles survived | 13,638 | 29.89% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 40,984 | 0.90 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.28 | — | — | — | ||||
| Tanks spotted | 43,444 | 0.95 | 0 | — | 0 | — | 0 | — |
| Damages | 1,336.98 | — | — | — | ||||
| Track damages | 50.19 | — | — | 0.00 | ||||
| Spotting damages | 296.58 | — | — | 346.00 | ||||
| Assisting damages | 346.77 | — | — | 346.00 | ||||
| Combined damages | 1,683.75 | — | — | 2,019.38 | ||||
| Base capture | 24,308 | 0.53 | 0 | — | 0 | — | 0 | — |
| Base defense | 15,598 | 0.34 | 0 | — | 0 | — | 0 | — |
| Experience | 612.80 | — | — | — | ||||
| Hit rate | 66.12% | — | — | — | ||||
| Personal rating | 6,806 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 5,841 | 0 | 0 | 0 | ||||
| WN7 | 1,135.96 | — | — | — | ||||
| WN8 | 1,497.09 | — | — | 1,041.02 | ||||
| WNX | 1,468.70 | — | — | 701.11 | ||||
HyperHeLL's progression
Tanks shaping HyperHeLL's rating
Tanks that prop the overall up: dropping them would lower the rating.
- Object 279 earlyTier X· 925 battles2,381.25−26.84 if removed
- Jagdpanzer E 100Tier X· 700 battles2,300.76−16.10 if removed
- VK 72.01 (K)Tier X· 401 battles2,358.59−12.33 if removed
- T110E3Tier X· 464 battles2,269.80−10.28 if removed
- T95/FV4201 ChieftainTier X· 546 battles2,031.33−10.20 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- AMX 13 90Tier IX· 1,129 battles637.56+24.53 if removed
- KV-1Tier V· 3,018 battles911.79+21.93 if removed
- T92 HMCTier X· 1,352 battles1,003.39+17.88 if removed
- IS-7Tier X· 1,023 battles1,076.65+13.41 if removed
- IS-3Tier VIII· 1,227 battles1,016.53+12.05 if removed
HyperHeLL's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
99 of 275 vehicles carry a mark (36% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
93 of 275 vehicles carry an Ace Tanker (34% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier IX· 43 battles2,391carriesnone
- Tier VI· 34 battles1,266carriesnone
- Tier X· 52 battles3,587carriesnone
- Tier VI· 35 battles1,469carriesnone
- Tier VIII· 54 battles1,995carriesnone
- Tier VII· 30 battles1,860carriesnone
HyperHeLL's clans history
8 clans · 5y 9mo in clans
