HyperGun's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 30,881 | 0 | 0 | 0 | ||||
| Tier | 7.27 | — | — | — | ||||
| Wins | 15,815 | 51.21% | 0 | — | 0 | — | 0 | — |
| Losses | 14,651 | 47.44% | 0 | — | 0 | — | 0 | — |
| Draws | 415 | 1.34% | 0 | — | 0 | — | 0 | — |
| Battles survived | 10,425 | 33.76% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 28,374 | 0.92 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.39 | — | — | — | ||||
| Tanks spotted | 29,250 | 0.95 | 0 | — | 0 | — | 0 | — |
| Damages | 1,033.90 | — | — | — | ||||
| Track damages | 53.88 | — | — | — | ||||
| Spotting damages | 179.48 | — | — | — | ||||
| Assisting damages | 233.36 | — | — | — | ||||
| Combined damages | 1,267.26 | — | — | — | ||||
| Base capture | 30,931 | 1.00 | 0 | — | 0 | — | 0 | — |
| Base defense | 24,601 | 0.80 | 0 | — | 0 | — | 0 | — |
| Experience | 615.55 | — | — | — | ||||
| Hit rate | 68.32% | — | — | — | ||||
| Personal rating | 6,774 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 5,106 | 0 | 0 | 0 | ||||
| WN7 | 1,156.70 | — | — | — | ||||
| WN8 | 1,478.30 | — | — | — | ||||
| WNX | 1,214.72 | — | — | — | ||||
HyperGun's progression
Tanks shaping HyperGun's rating
Tanks that prop the overall up: dropping them would lower the rating.
- IS-3Tier VIII· 750 battles1,575.77−10.34 if removed
- Object 704Tier IX· 204 battles2,260.14−8.65 if removed
- AMX 50 100Tier VIII· 480 battles1,628.55−7.30 if removed
- T-54Tier IX· 512 battles1,451.01−7.28 if removed
- T-44-100Tier VIII· 387 battles1,574.65−5.22 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- AMX 13 90Tier IX· 585 battles781.38+11.32 if removed
- T-43Tier VII· 493 battles755.95+5.60 if removed
- T-34-85Tier VI· 275 battles491.31+4.98 if removed
- T-34Tier V· 308 battles355.20+4.92 if removed
- AMX 12 tTier VI· 173 battles346.00+4.38 if removed
HyperGun's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
37 of 289 vehicles carry a mark (13% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
81 of 289 vehicles carry an Ace Tanker (28% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VI· 47 battles1,242carriesnone
- Tier VIII· 130 battles1,986carriesnone
- Tier X· 177 battles2,478carriesnone
- Tier VIII· 164 battles1,846carriesnone
- Tier VII· 107 battles1,406carriesnone
- Tier IX· 204 battles2,470carriesnone
HyperGun's clans history
2 clans · 11y 3mo in clans
