HyperGull’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 15,928 | 0 | 0 | 0 | ||||
| Tier | 6.91 | — | — | — | ||||
| Wins | 7,851 | 49.29% | 0 | — | 0 | — | 0 | — |
| Losses | 7,893 | 49.55% | 0 | — | 0 | — | 0 | — |
| Draws | 184 | 1.16% | 0 | — | 0 | — | 0 | — |
| Battles survived | 2,732 | 17.15% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 11,283 | 0.71 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.86 | — | — | — | ||||
| Tanks spotted | 17,826 | 1.12 | 0 | — | 0 | — | 0 | — |
| Damages | 907.93 | — | — | — | ||||
| Track damages | 40.18 | — | — | — | ||||
| Spotting damages | 276.71 | — | — | — | ||||
| Assisting damages | 316.89 | — | — | — | ||||
| Combined damages | 1,224.82 | — | — | — | ||||
| Base capture | 7,924 | 0.50 | 0 | — | 0 | — | 0 | — |
| Base defense | 4,258 | 0.27 | 0 | — | 0 | — | 0 | — |
| Experience | 576.96 | — | — | — | ||||
| Hit rate | 62.58% | — | — | — | ||||
| Personal rating | 4,980 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 4,556 | 0 | 0 | 0 | ||||
| WN7 | 971.95 | — | — | — | ||||
| WN8 | 1,169.65 | — | — | — | ||||
| WNX | 1,054.16 | — | — | — | ||||
HyperGull’s progression
Solid line is overall WNX (matches the Total column above), drifting slowly as new battles accumulate. Dashed line is per-session WNX, computed from the battles played since the previous snapshot. It shows hot and cold streaks. Line color follows the rating tier.
Tanks shaping HyperGull’s rating
🚀 Lifting the ratingWNX
Tanks that prop the overall up: dropping them would lower the rating.
- Char Futur 4Tier IX· 234 battles1,763.43−13.41 if removed
- STB-1Tier X· 238 battles1,656.37−12.71 if removed
- LöweTier VIII· 294 battles1,598.21−10.51 if removed
- Type 5 HeavyTier X· 308 battles1,333.83−8.42 if removed
- 121BTier X· 135 battles1,647.68−7.26 if removed
⚓ Dragging the ratingWNX
Tanks that weigh the overall down: dropping them would raise the rating.
- ExcelsiorTier V· 149 battles461.18+4.55 if removed
- BT-7 artilleryTier III· 112 battles179.27+4.20 if removed
- T7 Combat CarTier II· 123 battles281.90+4.12 if removed
- WZ-120Tier IX· 102 battles620.62+3.86 if removed
- Type 4 HeavyTier IX· 104 battles730.53+3.23 if removed
HyperGull’s marks and mastery
Marks of Mastery5811111649
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
49 of 359 vehicles carry an Ace Tanker (14% of the garage).
HyperGull’s clans history
5 clans · 1y 4mo in clans
May 2012201420152016201720182019202020212022202320242025today