Huramir’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 1,484 | 0 | 0 | 39 | ||||
| Tier | 7.34 | — | — | 8.32 | ||||
| Wins | 699 | 47.10% | 0 | — | 0 | — | 14 | 35.90% |
| Losses | 765 | 51.55% | 0 | — | 0 | — | 24 | 61.54% |
| Draws | 20 | 1.35% | 0 | — | 0 | — | 1 | 2.56% |
| Battles survived | 355 | 23.92% | 0 | — | 0 | — | 7 | 17.95% |
| Tanks destroyed | 842 | 0.57 | 0 | — | 0 | — | 22 | 0.56 |
| Destruction ratio | 0.75 | — | — | 0.69 | ||||
| Tanks spotted | 852 | 0.57 | 0 | — | 0 | — | 20 | 0.51 |
| Damages | 874.92 | — | — | 939.79 | ||||
| Track damages | 36.40 | — | — | 0.00 | ||||
| Spotting damages | 183.07 | — | — | 177.91 | ||||
| Assisting damages | 219.46 | — | — | 177.91 | ||||
| Combined damages | 1,094.38 | — | — | 1,215.14 | ||||
| Base capture | 1,127 | 0.76 | 0 | — | 0 | — | 0 | 0.00 |
| Base defense | 466 | 0.31 | 0 | — | 0 | — | 0 | 0.00 |
| Experience | 586.26 | — | — | 573.54 | ||||
| Hit rate | 62.34% | — | — | 66.17% | ||||
| Personal rating | 4,193 | 0 | 0 | -30 | ||||
| World of Tanks Rating | 3,659 | 0 | 0 | -19 | ||||
| WN7 | 754.34 | — | — | 515.57 | ||||
| WN8 | 872.92 | — | — | 742.99 | ||||
| WNX | 741.19 | — | — | 633.94 | ||||
Huramir’s progression
Tanks shaping Huramir’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Object 268Tier X· 53 battles1,165.39−19.49 if removed
- 50TP TyszkiewiczaTier IX· 38 battles1,289.37−16.12 if removed
- Object 704Tier IX· 90 battles915.24−14.33 if removed
- 53TP MarkowskiegoTier VIII· 37 battles1,003.57−6.76 if removed
- Type 63Tier VIII· 59 battles780.16−2.02 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- ISU-152Tier VIII· 116 battles418.44+29.85 if removed
- SU-152Tier VII· 66 battles406.50+14.57 if removed
- Škoda T 25Tier VI· 46 battles352.53+10.51 if removed
- Tiger ITier VII· 53 battles482.24+8.55 if removed
- M44Tier VI· 40 battles355.09+6.54 if removed
Huramir’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 69 of 72 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
0 of 72 vehicles carry an Ace Tanker (0% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier IX· 38 battles1,957the gun carries none
- Tier VIII· 37 battles1,372the gun carries none
Huramir’s clans history
1 clans · 4y 7mo in clans
