HuntingWhiteWolf’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 604 | 0 | 0 | 0 | ||||
| Tier | 4.62 | — | — | — | ||||
| Wins | 268 | 44.37% | 0 | — | 0 | — | 0 | — |
| Losses | 329 | 54.47% | 0 | — | 0 | — | 0 | — |
| Draws | 7 | 1.16% | 0 | — | 0 | — | 0 | — |
| Battles survived | 108 | 17.88% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 351 | 0.58 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.71 | — | — | — | ||||
| Tanks spotted | 595 | 0.99 | 0 | — | 0 | — | 0 | — |
| Damages | 416.01 | — | — | — | ||||
| Track damages | 22.14 | — | — | — | ||||
| Spotting damages | 137.08 | — | — | — | ||||
| Assisting damages | 159.22 | — | — | — | ||||
| Combined damages | 575.23 | — | — | — | ||||
| Base capture | 602 | 1.00 | 0 | — | 0 | — | 0 | — |
| Base defense | 233 | 0.39 | 0 | — | 0 | — | 0 | — |
| Experience | 299.42 | — | — | — | ||||
| Hit rate | 59.18% | — | — | — | ||||
| Personal rating | 2,263 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 4,681 | 0 | 0 | 0 | ||||
| WN7 | 686.64 | — | — | — | ||||
| WN8 | 804.47 | — | — | — | ||||
| WNX | 642.02 | — | — | — | ||||
HuntingWhiteWolf’s progression
Tanks shaping HuntingWhiteWolf’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- KV-1Tier V· 67 battles1,305.44−76.93 if removed
- M8A1Tier IV· 30 battles1,017.03−17.27 if removed
- M4A1 ShermanTier V· 30 battles795.84−6.85 if removed
- T6 MediumTier IV· 49 battles672.78−1.22 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- M10 WolverineTier V· 70 battles506.54+17.17 if removed
- T1 HeavyTier V· 45 battles618.55+2.10 if removed
- Pz.Kpfw. III Ausf. JTier IV· 30 battles623.04+0.81 if removed
HuntingWhiteWolf’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
0 of 42 vehicles carry a mark (0% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
2 of 42 vehicles carry an Ace Tanker (5% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier V· 67 battles873the gun carries none
HuntingWhiteWolf’s clans history
1 clans · 5y 9mo in clans
