HunterRepublic’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 4,153 | 0 | 0 | 0 | ||||
| Tier | 4.03 | — | — | — | ||||
| Wins | 1,930 | 46.47% | 0 | — | 0 | — | 0 | — |
| Losses | 2,196 | 52.88% | 0 | — | 0 | — | 0 | — |
| Draws | 27 | 0.65% | 0 | — | 0 | — | 0 | — |
| Battles survived | 681 | 16.40% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 1,602 | 0.39 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.46 | — | — | — | ||||
| Tanks spotted | 2,397 | 0.58 | 0 | — | 0 | — | 0 | — |
| Damages | 146.80 | — | — | — | ||||
| Track damages | 8.50 | — | — | — | ||||
| Spotting damages | 58.26 | — | — | — | ||||
| Assisting damages | 66.76 | — | — | — | ||||
| Combined damages | 213.56 | — | — | — | ||||
| Base capture | 3,581 | 0.86 | 0 | — | 0 | — | 0 | — |
| Base defense | 1,584 | 0.38 | 0 | — | 0 | — | 0 | — |
| Experience | 205.23 | — | — | — | ||||
| Hit rate | 35.14% | — | — | — | ||||
| Personal rating | 1,869 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 2,055 | 0 | 0 | 0 | ||||
| WN7 | 387.36 | — | — | — | ||||
| WN8 | 215.28 | — | — | — | ||||
| WNX | 105.93 | — | — | — | ||||
HunterRepublic’s progression
Solid line is overall WNX (matches the Total column above), drifting slowly as new battles accumulate. Dashed line is per-session WNX, computed from the battles played since the previous snapshot. It shows hot and cold streaks. Line color follows the rating tier.
Tanks shaping HunterRepublic’s rating
🚀 Lifting the ratingWNX
Tanks that prop the overall up: dropping them would lower the rating.
- KV-1Tier V· 277 battles261.43−11.57 if removed
- O-I ExperimentalTier V· 113 battles247.32−4.45 if removed
- Churchill ITier V· 134 battles169.93−2.75 if removed
- KV-1STier VI· 129 battles147.43−2.02 if removed
- M24E2 Super ChaffeeTier VI· 35 battles345.35−1.96 if removed
⚓ Dragging the ratingWNX
Tanks that weigh the overall down: dropping them would raise the rating.
- Type 95 HeavyTier IV· 89 battles36.41+1.82 if removed
- M3 LeeTier IV· 82 battles34.92+1.65 if removed
- Somua SAu 40Tier IV· 31 battles4.25+1.50 if removed
- Marder IITier III· 38 battles12.11+1.40 if removed
- Type T-34Tier V· 30 battles2.67+1.37 if removed
HunterRepublic’s marks and mastery
Marks of Mastery5150272
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
2 of 139 vehicles carry an Ace Tanker (1% of the garage).
HunterRepublic’s clans history
7 clans · 5y 11mo in clans
Dec 2016201820192020202120222023202420252026today
