HunterProGun’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 2,324 | 0 | 0 | 0 | ||||
| Tier | 5.34 | — | — | — | ||||
| Wins | 1,122 | 48.28% | 0 | — | 0 | — | 0 | — |
| Losses | 1,164 | 50.09% | 0 | — | 0 | — | 0 | — |
| Draws | 38 | 1.64% | 0 | — | 0 | — | 0 | — |
| Battles survived | 717 | 30.85% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 1,799 | 0.77 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.12 | — | — | — | ||||
| Tanks spotted | 1,130 | 0.49 | 0 | — | 0 | — | 0 | — |
| Damages | 572.19 | — | — | — | ||||
| Track damages | 28.64 | — | — | — | ||||
| Spotting damages | 111.68 | — | — | — | ||||
| Assisting damages | 140.32 | — | — | — | ||||
| Combined damages | 712.51 | — | — | — | ||||
| Base capture | 1,834 | 0.79 | 0 | — | 0 | — | 0 | — |
| Base defense | 1,310 | 0.56 | 0 | — | 0 | — | 0 | — |
| Experience | 353.50 | — | — | — | ||||
| Hit rate | 55.79% | — | — | — | ||||
| Personal rating | 4,050 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 3,859 | 0 | 0 | 0 | ||||
| WN7 | 868.90 | — | — | — | ||||
| WN8 | 902.98 | — | — | — | ||||
| WNX | 709.07 | — | — | — | ||||
HunterProGun’s progression
Tanks shaping HunterProGun’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- AMX M4 mle. 51Tier IX· 73 battles2,151.42−74.17 if removed
- IS-3-IITier IX· 177 battles782.54−11.46 if removed
- O-NiTier VII· 40 battles1,028.21−7.07 if removed
- T-116Tier III· 60 battles1,022.92−6.78 if removed
- M10 WolverineTier V· 79 battles895.55−5.79 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- WZ-131G FTTier VI· 110 battles172.49+30.70 if removed
- KV-3Tier VII· 166 battles493.68+17.51 if removed
- 60G FTTier V· 120 battles288.82+17.32 if removed
- P26/40Tier IV· 52 battles139.18+10.04 if removed
- T-34Tier V· 51 battles255.08+9.89 if removed
HunterProGun’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
4 of 105 vehicles carry a mark (4% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
9 of 105 vehicles carry an Ace Tanker (9% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 27 battles1,633the gun carries none
HunterProGun’s clans history
1 clans · 7y 4mo in clans
