HighAndTight’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 9,849 | 0 | 2 | 181 | ||||
| Tier | 7.67 | — | 9.00 | 8.35 | ||||
| Wins | 5,113 | 51.91% | 0 | — | 0 | 0.00% | 85 | 46.96% |
| Losses | 4,575 | 46.45% | 0 | — | 2 | 100.00% | 92 | 50.83% |
| Draws | 161 | 1.63% | 0 | — | 0 | 0.00% | 4 | 2.21% |
| Battles survived | 2,026 | 20.57% | 0 | — | 0 | 0.00% | 28 | 15.47% |
| Tanks destroyed | 7,124 | 0.72 | 0 | — | 1 | 0.50 | 147 | 0.81 |
| Destruction ratio | 0.91 | — | 0.50 | 0.96 | ||||
| Tanks spotted | 13,213 | 1.34 | 0 | — | 6 | 3.00 | 322 | 1.78 |
| Damages | 1,189.08 | — | 733.50 | 1,203.19 | ||||
| Track damages | 32.84 | — | 0.00 | 35.69 | ||||
| Spotting damages | 404.47 | — | 399.00 | 548.73 | ||||
| Assisting damages | 437.31 | — | 399.00 | 584.42 | ||||
| Combined damages | 1,626.39 | — | 1,025.00 | 1,798.96 | ||||
| Base capture | 6,773 | 0.69 | 0 | — | 0 | 0.00 | 282 | 1.56 |
| Base defense | 2,357 | 0.24 | 0 | — | 0 | 0.00 | 0 | 0.00 |
| Experience | 720.08 | — | 451.50 | 770.75 | ||||
| Hit rate | 75.13% | — | 98.91% | 73.04% | ||||
| Personal rating | 6,343 | 0 | -2 | -11 | ||||
| World of Tanks Rating | 6,068 | 0 | -1 | -1 | ||||
| WN7 | 1,096.26 | — | 608.46 | 1,025.62 | ||||
| WN8 | 1,460.72 | — | 494.69 | 1,520.27 | ||||
| WNX | 1,394.12 | — | 354.89 | 1,501.16 | ||||
HighAndTight’s progression
Tanks shaping HighAndTight’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Turtle Mk. ITier VIII· 246 battles1,930.22−14.39 if removed
- Rheinmetall PanzerwagenTier X· 131 battles2,233.14−12.96 if removed
- Strv 103-0Tier IX· 151 battles1,965.50−11.00 if removed
- WZ-113G FTTier X· 87 battles2,085.11−8.18 if removed
- ManticoreTier X· 161 battles1,753.09−6.73 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- TNH 105/1000Tier VIII· 148 battles816.42+9.53 if removed
- TVP VTU KonceptTier VIII· 90 battles515.91+9.11 if removed
- Konštrukta T-34/100Tier VII· 123 battles724.15+7.82 if removed
- FerdinandTier VIII· 109 battles834.75+6.94 if removed
- 212ATier IX· 67 battles484.56+6.89 if removed
HighAndTight’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 211 of 216 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
26 of 216 vehicles carry an Ace Tanker (12% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VII· 39 battles1,798the gun carries none
- Tier VIII· 44 battles2,517the gun carries none
- Tier VIII· 56 battles1,950the gun carries none
- Tier VI· 32 battles1,374the gun carries none
- Tier VI· 31 battles1,367the gun carries none
- Tier VIII· 61 battles1,817the gun carries none
HighAndTight’s clans history
1 clans · 1y 7mo in clans