Hell_Hick’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 11,273 | 0 | 0 | 0 | ||||
| Tier | 6.76 | — | — | — | ||||
| Wins | 5,531 | 49.06% | 0 | — | 0 | — | 0 | — |
| Losses | 5,608 | 49.75% | 0 | — | 0 | — | 0 | — |
| Draws | 134 | 1.19% | 0 | — | 0 | — | 0 | — |
| Battles survived | 2,390 | 21.20% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 6,837 | 0.61 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.77 | — | — | — | ||||
| Tanks spotted | 12,088 | 1.07 | 0 | — | 0 | — | 0 | — |
| Damages | 770.25 | — | — | — | ||||
| Track damages | 21.55 | — | — | — | ||||
| Spotting damages | 109.24 | — | — | — | ||||
| Assisting damages | 130.78 | — | — | — | ||||
| Combined damages | 901.04 | — | — | — | ||||
| Base capture | 14,458 | 1.28 | 0 | — | 0 | — | 0 | — |
| Base defense | 4,596 | 0.41 | 0 | — | 0 | — | 0 | — |
| Experience | 557.48 | — | — | — | ||||
| Hit rate | 69.05% | — | — | — | ||||
| Personal rating | 4,773 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 4,222 | 0 | 0 | 0 | ||||
| WN7 | 874.88 | — | — | — | ||||
| WN8 | 994.63 | — | — | — | ||||
| WNX | 720.65 | — | — | — | ||||
Hell_Hick’s progression
Tanks shaping Hell_Hick’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Tiger (P)Tier VII· 678 battles1,000.76−19.06 if removed
- T26E4 SuperPershingTier VIII· 768 battles885.55−13.42 if removed
- T32Tier VIII· 777 battles862.93−11.74 if removed
- Tiger IITier VIII· 497 battles941.17−11.08 if removed
- M103Tier IX· 284 battles985.69−9.79 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- T29Tier VII· 541 battles419.75+17.77 if removed
- M4A1 ShermanTier V· 990 battles411.96+16.56 if removed
- M3 LeeTier IV· 144 battles24.10+8.10 if removed
- Tiger ITier VII· 216 battles492.49+5.25 if removed
- M6Tier VI· 265 battles454.49+4.91 if removed
Hell_Hick’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
4 of 95 vehicles carry a mark (4% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
18 of 95 vehicles carry an Ace Tanker (19% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
Hell_Hick’s clans history
4 clans · 13y 2mo in clans
