HealinGhost’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 4,667 | 0 | 18 | 249 | ||||
| Tier | 5.40 | — | 7.41 | 7.02 | ||||
| Wins | 2,146 | 45.98% | 0 | — | 4 | 22.22% | 106 | 42.57% |
| Losses | 2,462 | 52.75% | 0 | — | 14 | 77.78% | 141 | 56.63% |
| Draws | 59 | 1.26% | 0 | — | 0 | 0.00% | 2 | 0.80% |
| Battles survived | 787 | 16.86% | 0 | — | 0 | 0.00% | 44 | 17.67% |
| Tanks destroyed | 2,067 | 0.44 | 0 | — | 8 | 0.44 | 130 | 0.52 |
| Destruction ratio | 0.53 | — | 0.44 | 0.63 | ||||
| Tanks spotted | 4,124 | 0.88 | 0 | — | 11 | 0.61 | 248 | 1.00 |
| Damages | 390.35 | — | 634.39 | 784.59 | ||||
| Track damages | 16.71 | — | 55.12 | 28.22 | ||||
| Spotting damages | 146.22 | — | 84.71 | 233.83 | ||||
| Assisting damages | 162.93 | — | 139.82 | 262.04 | ||||
| Combined damages | 553.28 | — | 730.76 | 1,048.91 | ||||
| Base capture | 6,112 | 1.31 | 0 | — | 0 | 0.00 | 146 | 0.59 |
| Base defense | 1,481 | 0.32 | 0 | — | 0 | 0.00 | 35 | 0.14 |
| Experience | 326.09 | — | 260.22 | 520.73 | ||||
| Hit rate | 54.60% | — | 63.68% | 62.14% | ||||
| Personal rating | 2,858 | 0 | -11 | +57 | ||||
| World of Tanks Rating | 3,869 | 0 | -8 | +66 | ||||
| WN7 | 583.44 | — | 348.18 | 683.43 | ||||
| WN8 | 588.75 | — | 435.53 | 902.04 | ||||
| WNX | 423.27 | — | 371.15 | 844.16 | ||||
HealinGhost’s progression
Tanks shaping HealinGhost’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- AMX AC mle. 46Tier VII· 81 battles934.58−10.58 if removed
- SU-152Tier VII· 91 battles900.70−10.20 if removed
- AMX 12 tTier VI· 159 battles703.84−8.63 if removed
- IS-3Tier VIII· 155 battles585.17−7.90 if removed
- T20Tier VII· 40 battles1,313.79−7.60 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- T-28Tier IV· 93 battles18.75+10.86 if removed
- KV-85Tier VI· 241 battles270.38+9.75 if removed
- KV-1Tier V· 166 battles202.87+8.32 if removed
- T40Tier IV· 83 battles107.45+4.86 if removed
- AMX 40Tier IV· 54 battles16.56+4.83 if removed
HealinGhost’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 122 of 126 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
3 of 126 vehicles carry an Ace Tanker (2% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VII· 33 battles (30d)1,359the gun carries none
- Tier VII· 28 battles (30d)1,294the gun carries none
- Tier VII· 25 battles (30d)1,207the gun carries none
HealinGhost’s clans history
1 clans · 3y 5mo in clans