Headyman’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 32,411 | 1 | 67 | 231 | ||||
| Tier | 6.93 | 11.00 | 9.75 | 9.18 | ||||
| Wins | 16,662 | 51.41% | 0 | 0.00% | 33 | 49.25% | 115 | 49.78% |
| Losses | 15,314 | 47.25% | 0 | 0.00% | 33 | 49.25% | 114 | 49.35% |
| Draws | 435 | 1.34% | 1 | 100.00% | 1 | 1.49% | 2 | 0.87% |
| Battles survived | 10,151 | 31.32% | 1 | 100.00% | 23 | 34.33% | 77 | 33.33% |
| Tanks destroyed | 31,587 | 0.97 | 2 | 2.00 | 56 | 0.84 | 179 | 0.77 |
| Destruction ratio | 1.42 | — | 1.27 | 1.16 | ||||
| Tanks spotted | 37,122 | 1.15 | 0 | 0.00 | 26 | 0.39 | 103 | 0.45 |
| Damages | 993.26 | 4,263.00 | 1,758.58 | 1,494.79 | ||||
| Track damages | 36.56 | 0.00 | 55.91 | 40.60 | ||||
| Spotting damages | 195.24 | 0.00 | 193.36 | 238.11 | ||||
| Assisting damages | 231.80 | 0.00 | 249.27 | 278.71 | ||||
| Combined damages | 1,225.06 | 4,263.00 | 2,007.85 | 1,798.38 | ||||
| Base capture | 36,013 | 1.11 | 0 | 0.00 | 8 | 0.12 | 132 | 0.57 |
| Base defense | 29,078 | 0.90 | 0 | 0.00 | 0 | 0.00 | 0 | 0.00 |
| Experience | 582.92 | 632.00 | 730.45 | 717.69 | ||||
| Hit rate | 53.34% | 42.11% | 58.73% | 62.65% | ||||
| Personal rating | 6,445 | 0 | +2 | +6 | ||||
| World of Tanks Rating | 5,281 | 0 | -5 | -14 | ||||
| WN7 | 1,234.97 | 1,539.56 | 930.96 | 902.21 | ||||
| WN8 | 1,488.75 | 3,236.23 | 1,237.30 | 1,151.35 | ||||
| WNX | 1,227.24 | 3,592.66 | 1,213.24 | 1,163.21 | ||||
Headyman’s progression
Tanks shaping Headyman’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- E 25Tier VII· 1,185 battles1,711.82−16.44 if removed
- Rhm.-Borsig WaffenträgerTier VIII· 481 battles2,036.52−13.38 if removed
- T40Tier IV· 911 battles2,121.74−11.05 if removed
- JagdtigerTier IX· 642 battles1,573.16−9.66 if removed
- Jagdpanther IITier VIII· 362 battles1,903.79−8.14 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- AMX 13 90Tier IX· 483 battles627.63+12.77 if removed
- Tiger ITier VII· 212 battles392.01+7.19 if removed
- E 100Tier X· 789 battles1,075.01+6.93 if removed
- E 50Tier IX· 334 battles800.11+6.82 if removed
- VK 28.01Tier VI· 295 battles359.80+6.22 if removed
Headyman’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
56 of 242 vehicles carry a mark (23% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
76 of 242 vehicles carry an Ace Tanker (31% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VI· 40 battles1,376the gun carries none
- Tier VII· 76 battles1,854the gun carries none
- Tier VI· 176 battles1,167the gun carries none
- Tier VI· 37 battles1,150the gun carries none
- Tier VIII· 113 battles1,708the gun carries none
- Tier VIII· 293 battles1,587the gun carries none
Headyman’s clans history
1 clans · 3y 7mo in clans
