HPHarold’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 956 | 0 | 0 | 17 | ||||
| Tier | 6.10 | — | — | 6.29 | ||||
| Wins | 460 | 48.12% | 0 | — | 0 | — | 8 | 47.06% |
| Losses | 481 | 50.31% | 0 | — | 0 | — | 9 | 52.94% |
| Draws | 15 | 1.57% | 0 | — | 0 | — | 0 | 0.00% |
| Battles survived | 311 | 32.53% | 0 | — | 0 | — | 5 | 29.41% |
| Tanks destroyed | 654 | 0.68 | 0 | — | 0 | — | 14 | 0.82 |
| Destruction ratio | 1.01 | — | — | 1.17 | ||||
| Tanks spotted | 874 | 0.91 | 0 | — | 0 | — | 27 | 1.59 |
| Damages | 519.75 | — | — | 559.29 | ||||
| Track damages | 23.93 | — | — | 0.00 | ||||
| Spotting damages | 240.47 | — | — | 527.18 | ||||
| Assisting damages | 264.39 | — | — | 527.18 | ||||
| Combined damages | 784.14 | — | — | 1,086.47 | ||||
| Base capture | 385 | 0.40 | 0 | — | 0 | — | 0 | 0.00 |
| Base defense | 856 | 0.90 | 0 | — | 0 | — | 0 | 0.00 |
| Experience | 400.00 | — | — | 572.29 | ||||
| Hit rate | 70.49% | — | — | 79.81% | ||||
| Personal rating | 3,847 | 0 | 0 | +14 | ||||
| World of Tanks Rating | 4,829 | 0 | 0 | +38 | ||||
| WN7 | 837.39 | — | — | 889.77 | ||||
| WN8 | 1,093.98 | — | — | 1,371.25 | ||||
| WNX | 757.75 | — | — | 1,218.30 | ||||
HPHarold’s progression
Tanks shaping HPHarold’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- AMX 12 tTier VI· 338 battles1,008.86−116.75 if removed
- M4A3E8 ShermanTier VI· 47 battles1,266.34−23.35 if removed
- M4A1 ShermanTier V· 59 battles976.06−11.40 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- T20Tier VII· 125 battles219.40+116.21 if removed
- AMX 13 75Tier VII· 246 battles538.06+108.15 if removed
- Tiger 131Tier VI· 30 battles386.58+6.91 if removed
- M24 ChaffeeTier V· 35 battles489.99+3.57 if removed
HPHarold’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
1 of 16 vehicles carry a mark (6% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
4 of 16 vehicles carry an Ace Tanker (25% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VI· 47 battles974the gun carries none
HPHarold’s clans history
3 clans · 1y 9mo in clans