HORASGAME's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 26,286 | 0 | 95 | 333 | ||||
| Tier | 7.93 | — | 9.10 | 8.77 | ||||
| Wins | 12,708 | 48.35% | 0 | — | 50 | 52.63% | 167 | 50.15% |
| Losses | 13,258 | 50.44% | 0 | — | 42 | 44.21% | 158 | 47.45% |
| Draws | 320 | 1.22% | 0 | — | 3 | 3.16% | 8 | 2.40% |
| Battles survived | 6,209 | 23.62% | 0 | — | 25 | 26.32% | 82 | 24.62% |
| Tanks destroyed | 17,575 | 0.67 | 0 | — | 90 | 0.95 | 318 | 0.95 |
| Destruction ratio | 0.88 | — | 1.29 | 1.27 | ||||
| Tanks spotted | 21,917 | 0.83 | 0 | — | 74 | 0.78 | 258 | 0.77 |
| Damages | 1,115.64 | — | 1,981.00 | 1,943.59 | ||||
| Track damages | 41.54 | — | 34.24 | 33.08 | ||||
| Spotting damages | 265.88 | — | 453.10 | 396.18 | ||||
| Assisting damages | 307.42 | — | 487.34 | 429.26 | ||||
| Combined damages | 1,423.06 | — | 2,455.00 | 2,371.03 | ||||
| Base capture | 15,165 | 0.58 | 0 | — | 135 | 1.42 | 309 | 0.93 |
| Base defense | 6,551 | 0.25 | 0 | — | 1 | 0.01 | 123 | 0.37 |
| Experience | 600.77 | — | 868.73 | 881.00 | ||||
| Hit rate | 62.95% | — | 74.24% | 74.84% | ||||
| Personal rating | 5,394 | 0 | +12 | +33 | ||||
| World of Tanks Rating | 4,792 | 0 | +8 | +37 | ||||
| WN7 | 895.20 | — | 1,224.15 | 1,256.85 | ||||
| WN8 | 1,140.44 | — | 1,721.65 | 1,830.83 | ||||
| WNX | 1,070.76 | — | 1,838.44 | 1,873.98 | ||||
HORASGAME's progression
Tanks shaping HORASGAME's rating
Tanks that prop the overall up: dropping them would lower the rating.
- CobraTier IX· 275 battles1,812.82−9.03 if removed
- Strv S1Tier VIII· 549 battles1,495.83−8.97 if removed
- XM57Tier VIII· 160 battles2,303.04−7.42 if removed
- Kpz. Erich Konzept ITier IX· 144 battles2,116.37−6.67 if removed
- AMX 50 Foch (155)Tier X· 212 battles1,654.77−5.50 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- NashornTier VI· 293 battles107.52+9.84 if removed
- AMX Chasseur de charsTier VIII· 429 battles602.88+8.20 if removed
- Pz.Sfl. IVcTier V· 307 battles205.03+7.35 if removed
- VK 45.02 (P) Ausf. ATier VIII· 256 battles588.22+5.05 if removed
- T92 HMCTier X· 163 battles475.28+4.70 if removed
HORASGAME's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 361 of 366 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
45 of 366 vehicles carry an Ace Tanker (12% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier X· 28 battles2,846carriesnone
- Tier VIII· 70 battles1,724carriesnone
- Tier X· 60 battles2,256carriesnone
- Tier IX· 79 battles2,448carriesnone
- Tier VIII· 41 battles2,265carriesnone
- Tier VIII· 85 battles2,416carriesnone
HORASGAME's clans history
18 clans · 5y 3mo in clans
