H0mick_’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 1,933 | 0 | 0 | 2 | ||||
| Tier | 10.08 | — | — | 11.00 | ||||
| Wins | 1,096 | 56.70% | 0 | — | 0 | — | 1 | 50.00% |
| Losses | 801 | 41.44% | 0 | — | 0 | — | 1 | 50.00% |
| Draws | 36 | 1.86% | 0 | — | 0 | — | 0 | 0.00% |
| Battles survived | 784 | 40.56% | 0 | — | 0 | — | 1 | 50.00% |
| Tanks destroyed | 2,225 | 1.15 | 0 | — | 0 | — | 3 | 1.50 |
| Destruction ratio | 1.94 | — | — | 3.00 | ||||
| Tanks spotted | 2,506 | 1.30 | 0 | — | 0 | — | 2 | 1.00 |
| Damages | 2,782.98 | — | — | 2,866.00 | ||||
| Track damages | 74.13 | — | — | 228.50 | ||||
| Spotting damages | 517.08 | — | — | 1,605.00 | ||||
| Assisting damages | 591.22 | — | — | 1,833.50 | ||||
| Combined damages | 3,374.19 | — | — | 4,699.50 | ||||
| Base capture | 698 | 0.36 | 0 | — | 0 | — | 4 | 2.00 |
| Base defense | 758 | 0.39 | 0 | — | 0 | — | 0 | 0.00 |
| Experience | 982.80 | — | — | 834.50 | ||||
| Hit rate | 71.35% | — | — | 76.00% | ||||
| Personal rating | 7,665 | 0 | 0 | +2 | ||||
| World of Tanks Rating | 7,303 | 0 | 0 | +3 | ||||
| WN7 | 1,553.56 | — | — | 1,431.89 | ||||
| WN8 | 2,464.42 | — | — | 2,121.64 | ||||
| WNX | 2,502.26 | — | — | 2,936.54 | ||||
H0mick_’s progression
Tanks shaping H0mick_’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- STK-2Tier XI· 435 battles2,657.49−55.13 if removed
- Type 71Tier X· 316 battles2,588.63−16.80 if removed
- FV601 SaladinTier VIII· 48 battles3,379.15−16.14 if removed
- GSOR 1006 Scheme 7Tier IX· 115 battles2,804.00−16.06 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- ExecutorTier XI· 553 battles2,377.95+58.71 if removed
- M48A5 PattonTier X· 127 battles2,263.70+16.31 if removed
- Char Futur 4Tier IX· 31 battles1,891.05+9.73 if removed
- Concept No. 5Tier X· 115 battles2,336.15+5.98 if removed
H0mick_’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
7 of 27 vehicles carry a mark (26% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
8 of 27 vehicles carry an Ace Tanker (30% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VII· 25 battles1,972the gun carries none
- Tier IX· 31 battles2,547the gun carries none
- Tier VIII· 48 battles2,868the gun carries
- Tier IX· 115 battles3,040the gun carries
H0mick_’s clans history
5 clans · 2 months in clans
