GunSystem’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 15,192 | 0 | 0 | 0 | ||||
| Tier | 6.99 | — | — | — | ||||
| Wins | 7,586 | 49.93% | 0 | — | 0 | — | 0 | — |
| Losses | 7,378 | 48.57% | 0 | — | 0 | — | 0 | — |
| Draws | 228 | 1.50% | 0 | — | 0 | — | 0 | — |
| Battles survived | 3,679 | 24.22% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 10,846 | 0.71 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.94 | — | — | — | ||||
| Tanks spotted | 13,695 | 0.90 | 0 | — | 0 | — | 0 | — |
| Damages | 773.88 | — | — | — | ||||
| Track damages | 31.05 | — | — | — | ||||
| Spotting damages | 239.39 | — | — | — | ||||
| Assisting damages | 270.44 | — | — | — | ||||
| Combined damages | 1,044.32 | — | — | — | ||||
| Base capture | 30,690 | 2.02 | 0 | — | 0 | — | 0 | — |
| Base defense | 6,541 | 0.43 | 0 | — | 0 | — | 0 | — |
| Experience | 466.67 | — | — | — | ||||
| Hit rate | 65.84% | — | — | — | ||||
| Personal rating | 4,966 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 4,887 | 0 | 0 | 0 | ||||
| WN7 | 903.36 | — | — | — | ||||
| WN8 | 1,026.47 | — | — | — | ||||
| WNX | 911.20 | — | — | — | ||||
GunSystem’s progression
Solid line is overall WNX (matches the Total column above), drifting slowly as new battles accumulate. Dashed line is per-session WNX, computed from the battles played since the previous snapshot. It shows hot and cold streaks. Line color follows the rating tier.
Tanks shaping GunSystem’s rating
🚀 Lifting the ratingWNX
Tanks that prop the overall up: dropping them would lower the rating.
- Pz.Kpfw. III Ausf. ETier III· 602 battles1,918.11−20.61 if removed
- ValentineTier III· 448 battles1,576.40−10.32 if removed
- AT 8Tier VI· 94 battles1,951.84−4.40 if removed
- T28Tier VIII· 172 battles1,148.00−3.75 if removed
- Strv 103-0Tier IX· 118 battles1,144.47−3.55 if removed
⚓ Dragging the ratingWNX
Tanks that weigh the overall down: dropping them would raise the rating.
- AMX 65 tTier VIII· 213 battles434.16+6.47 if removed
- Leopard Prototyp ATier IX· 174 battles575.35+5.32 if removed
- M53/M55Tier IX· 145 battles426.02+5.24 if removed
- FV207Tier VIII· 111 battles472.39+3.65 if removed
- Type 4 HeavyTier IX· 265 battles687.07+3.62 if removed
GunSystem’s marks and mastery
Marks of Mastery13787839
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
39 of 215 vehicles carry an Ace Tanker (18% of the garage).
GunSystem’s clans history
1 clans · 3y 8mo in clans
May 2020202120222023202420252026today
