GunBandit’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 24,909 | 0 | 0 | 0 | ||||
| Tier | 7.66 | — | — | — | ||||
| Wins | 13,166 | 52.86% | 0 | — | 0 | — | 0 | — |
| Losses | 11,290 | 45.32% | 0 | — | 0 | — | 0 | — |
| Draws | 453 | 1.82% | 0 | — | 0 | — | 0 | — |
| Battles survived | 10,638 | 42.71% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 29,752 | 1.19 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 2.08 | — | — | — | ||||
| Tanks spotted | 20,127 | 0.81 | 0 | — | 0 | — | 0 | — |
| Damages | 1,374.52 | — | — | — | ||||
| Track damages | 16.69 | — | — | — | ||||
| Spotting damages | 60.26 | — | — | — | ||||
| Assisting damages | 76.95 | — | — | — | ||||
| Combined damages | 1,451.47 | — | — | — | ||||
| Base capture | 40,340 | 1.62 | 0 | — | 0 | — | 0 | — |
| Base defense | 29,629 | 1.19 | 0 | — | 0 | — | 0 | — |
| Experience | 693.04 | — | — | — | ||||
| Hit rate | 72.56% | — | — | — | ||||
| Personal rating | 7,629 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 4,451 | 0 | 0 | 0 | ||||
| WN7 | 1,434.60 | — | — | — | ||||
| WN8 | 1,904.31 | — | — | — | ||||
| WNX | 1,439.83 | — | — | — | ||||
GunBandit’s progression
Tanks shaping GunBandit’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- JagdtigerTier IX· 582 battles2,025.73−17.17 if removed
- FerdinandTier VIII· 832 battles1,852.34−14.27 if removed
- Rhm.-Borsig WaffenträgerTier VIII· 497 battles2,114.33−13.68 if removed
- JagdpantherTier VII· 899 battles1,829.80−11.96 if removed
- VK 36.01 (H)Tier VI· 465 battles2,204.63−10.12 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- E 50Tier IX· 898 battles1,211.18+11.51 if removed
- VK 30.01 (P)Tier VI· 221 battles373.99+8.53 if removed
- Panther IITier VIII· 367 battles939.54+8.14 if removed
- Jagdpanzer IVTier VI· 204 battles446.00+6.45 if removed
- VK 30.02 (D)Tier VII· 360 battles972.33+6.07 if removed
GunBandit’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
3 of 192 vehicles carry a mark (2% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
44 of 192 vehicles carry an Ace Tanker (23% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 304 battles1,904the gun carries none
- Tier VIII· 173 battles1,626the gun carries none
- Tier VIII· 250 battles1,795the gun carries none
GunBandit’s clans history
3 clans · 5y 11mo in clans