Geocul’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 12,640 | 0 | 0 | 0 | ||||
| Avg tier | 7.66 | — | — | — | ||||
| Wins | 6,567 | 51.95% | 0 | — | 0 | — | 0 | — |
| Losses | 5,850 | 46.28% | 0 | — | 0 | — | 0 | — |
| Draws | 223 | 1.76% | 0 | — | 0 | — | 0 | — |
| Battles survived | 3,267 | 25.85% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 11,486 | 0.91 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.23 | — | — | — | ||||
| Tanks spotted | 16,008 | 1.27 | 0 | — | 0 | — | 0 | — |
| Damages | 1,305.24 | — | — | — | ||||
| Track damages | 45.74 | — | — | — | ||||
| Spotting damages | 334.48 | — | — | — | ||||
| Assisting damages | 380.22 | — | — | — | ||||
| Combined damages | 1,685.46 | — | — | — | ||||
| Base capture | 6,967 | 0.55 | 0 | — | 0 | — | 0 | — |
| Base defense | 4,843 | 0.38 | 0 | — | 0 | — | 0 | — |
| Experience | 709.51 | — | — | — | ||||
| Hit rate | 72.54% | — | — | — | ||||
| Personal rating | 6,807 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 6,225 | 0 | 0 | 0 | ||||
| WN7 | 1,236.27 | — | — | — | ||||
| WN8 | 1,666.38 | — | — | — | ||||
| WNX | 1,605.04 | — | — | — | ||||
Geocul’s battles
Share your battles
Wargaming publishes nothing about a single battle, and nobody has shared one of Geocul’s yet. With the unicum.gg mod, the battles you play show up here, with the whole roster.
Geocul’s progression
Tanks shaping Geocul’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Tier III· 385 battles2,148.50−13.24 if removed
- Tier IV· 222 battles2,550.20−12.59 if removed
- Tier IX· 116 battles2,574.59−10.31 if removed
- Tier IX· 333 battles1,915.85−9.96 if removed
- Tier IX· 99 battles2,514.98−7.98 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Tier X· 296 battles746.20+27.28 if removed
- Tier VIII· 575 battles1,371.83+9.18 if removed
- Tier IX· 98 battles574.41+8.29 if removed
- Tier VIII· 79 battles472.10+7.91 if removed
- Tier VII· 181 battles1,048.17+7.44 if removed
Geocul’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 188 of 228 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
48 of 228 vehicles carry an Ace Tanker (21% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier IX· 63 battles2,637the gun carries none
- Tier VII· 25 battles1,916the gun carries none
- Tier VIII· 28 battles2,016the gun carries none
- Tier VII· 30 battles1,676the gun carries none
- Tier IX· 58 battles2,561the gun carries none
- Tier VIII· 55 battles1,911the gun carries none
Geocul’s clans history
4 clans · 3y 10mo in clans
